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Cookie ahk1221

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M3dicCookie

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26 comments

  1. M3dicCookie
    M3dicCookie
    • supporter
    • 65 kudos
    Locked
    Sticky
    Fixed in 1.0.3a

    now setting the charge amount will charge faster but at a cost of power
  2. MWVeteran
    MWVeteran
    • member
    • 0 kudos
    doesnt work.i have tried everything but i just cant make it work.
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      Not sure why it's pretty easy nautilus and bepinex required 
  3. DorrajD
    DorrajD
    • supporter
    • 9 kudos
    How do I change it so it doesn't charge and repair IMMEDIATELY upon docking? I docked my seatruck at like 40 energy and by the time the docking animation finished, it was fully charged. Not a fan of it charging instantly like that, and the settings aren't very self explanatory. How do I make it normal-speed?
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      Lower the settings in bepinex configuration or in the options I don't remember which one this uses. Or change the config.in the configs
    2. DorrajD
      DorrajD
      • supporter
      • 9 kudos
      What do I have to change it to to make it "normal speed"? Everything at 1?
    3. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      Well normal speed is 5 but the update should fix that if not I'm gonna mess with it again 
    4. DorrajD
      DorrajD
      • supporter
      • 9 kudos
      oh! thank you very much for the update then!
  4. Udenizc
    Udenizc
    • supporter
    • 0 kudos
    It says the mod couldn't be loaded in the main menu with the latest update.

    Here's the log:

    Fallback handler could not load library D:/Games/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-0000021815485010.dll
    Fallback handler could not load library D:/Games/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/Mono/data-0000021815555010.dll
    Initialize engine version: 2019.4.9f1 (630)
    [Subsystems] Discovering subsystems at path D:/Games/Steam/steamapps/common/SubnauticaZero/SubnauticaZero_Data/UnitySubsystems
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version:  Direct3D 11.0 [level 11.1]
    Renderer: NVIDIA GeForce GTX 1080 Ti (ID=0x1b06)
    Vendor:
    VRAM:     11127 MB
    Driver:   27.21.14.6079
    Begin MonoManager ReloadAssembly
    - Completed reload, in  0.093 seconds
    OnLevelWasLoaded was found on OVRScreenFade
    This message has been deprecated and will be removed in a later version of Unity.
    Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
    D3D11 device created for Microsoft Media Foundation video decoding.
    <RI> Initializing input.
    <RI> Input initialized.
    <RI> Initialized touch support.
    [Message:   BepInEx] BepInEx 5.4.11.0 - SubnauticaZero
    [Info   :   BepInEx] Running under Unity v2019.4.9.630
    [Info   :   BepInEx] CLR runtime version: 4.0.30319.42000
    [Info   :   BepInEx] Supports SRE: True
    [Info   :   BepInEx] System platform: Bits64, Windows
    [Message:   BepInEx] Preloader started
    [Info   :   BepInEx] Loaded 1 patcher method from [MirrorInternalLogs 1.3.0.0]
    [Info   :   BepInEx] Loaded 1 patcher method from [QModManager.OculusNewtonsoftRedirect 4.1.3.0]
    [Info   :   BepInEx] Loaded 1 patcher method from [QModManager.QModPluginGenerator 4.1.3.0]
    [Info   :   BepInEx] Loaded 1 patcher method from [QModManager.UnityAudioFixer 4.1.3.0]
    [Info   :   BepInEx] 5 patcher plugins loaded
    [Info   :UnityAudioFixer] Attempting to enable Unity audio...
    [Info   :UnityAudioFixer] Unity audio enabled.
    [Info   :   BepInEx] Patching [UnityEngine.CoreModule] with [BepInEx.Chainloader]
    [Info   :   BepInEx] Patching [Newtonsoft.Json] with [QModManager.OculusNewtonsoftRedirect]
    [Info   :QModPluginGenerator] Loading QMMAssemblyCache...
    [Info   :QModPluginGenerator] QMMAssemblyCache loaded in 27 ms.
    [Info   :QModPluginGenerator] Clearing BepInEx cache...
    [Info   :QModPluginGenerator] Cleared BepInEx cache in 2 ms.
    [Info   :QModPluginGenerator] Saving QMMAssemblyCache...
    [Info   :QModPluginGenerator] QMMAssemblyCache saved in 17 ms.
    [Message:   BepInEx] Preloader finished
    [Message:   BepInEx] Chainloader ready
    [Message:   BepInEx] Chainloader started
    [Info   :   BepInEx] 10 plugins to load
    [Info   :   BepInEx] Loading [QMMLoader 1.0.2]
    [Info   :   BepInEx] Loading [Advanced Highlighting 1.2.0.0]
    [Info   :   BepInEx] Loading [Better Scanner Room from Qwiso Multi Mod 1.0.1.0]
    [Info   :   BepInEx] Loading [DataBoxScannerFix 1.0.0.0]
    [Info   :   BepInEx] Loading [EasyCraft 1.1.3.0]
    [Info   :   BepInEx] Loading [Extended Mineral Detector 1.0.0.0]
    [Info   :   BepInEx] Loading [Moonpool Vehicle Repair 1.0.3.0]
    [Info   :   BepInEx] Loading [NoMask 2.1.0.0]
    [Info   :   BepInEx] Loading [ScannerBlips 1.0.0.0]
    [Info   :   BepInEx] Loading [SubnauticaMap 1.2.2.0]
    [Message:   BepInEx] Chainloader startup complete
    UnloadTime: 0.447100 ms
    [QModManager:INFO] Detected game: BelowZero
    [QModManager:INFO] Game Version: 44290 Build Date: 11-May-2021
    [QModManager:INFO] Loading QModManager v4.1.3 built for BelowZero v44290...
    [QModManager:INFO] Today is 26-May-2021_16:43:50
    [QModManager:INFO] Folder structure:
    + SubnauticaZero
    |---+ BepInEx
    |   |---+ cache
    |   |   |---- chainloader_typeloader.dat (218.00B)
    |   |   |---- harmony_interop_cache.dat (2.32KB)
    |   |   |---- qmodmanager.dat (0.00B)
    |   |   `---- qmodmanager_plugingenerator_typeloader.dat (1.96KB)
    |   |---+ config
    |   |   |---- BepInEx.cfg (5.43KB)
    |   |   `---- MirrorInternalLogs.cfg (785.00B)
    |   |---+ core
    |   |   |---- 0Harmony.dll (182.50KB)
    |   |   |---- 0Harmony.xml (247.91KB)
    |   |   |---- 0Harmony109.dll (42.00KB)
    |   |   |---- 0Harmony12.dll (66.00KB)
    |   |   |---- 0Harmony20.dll (109.00KB)
    |   |   |---- BepInEx.dll (112.00KB)
    |   |   |---- BepInEx.Harmony.dll (5.50KB)
    |   |   |---- BepInEx.Harmony.xml (3.96KB)
    |   |   |---- BepInEx.Preloader.dll (41.00KB)
    |   |   |---- BepInEx.Preloader.xml (7.79KB)
    |   |   |---- BepInEx.xml (83.72KB)
    |   |   |---- HarmonyXInterop.dll (23.00KB)
    |   |   |---- Mono.Cecil.dll (331.50KB)
    |   |   |---- Mono.Cecil.Mdb.dll (42.00KB)
    |   |   |---- Mono.Cecil.Pdb.dll (84.50KB)
    |   |   |---- Mono.Cecil.Rocks.dll (27.00KB)
    |   |   |---- MonoMod.RuntimeDetour.dll (100.00KB)
    |   |   |---- MonoMod.RuntimeDetour.xml (9.19KB)
    |   |   |---- MonoMod.Utils.dll (178.50KB)
    |   |   `---- MonoMod.Utils.xml (76.95KB)
    |   |---+ patchers
    |   |   |---+ QModManager
    |   |   |   |---- AssetsTools.NET.dll (148.00KB)
    |   |   |   |---- cldb.dat (325.90KB)
    |   |   |   |---- Oculus.Newtonsoft.Json.dll (466.50KB)
    |   |   |   |---- QModManager.exe (119.50KB)
    |   |   |   |---- QModManager.OculusNewtonsoftRedirect.dll (7.00KB)
    |   |   |   |---- QModManager.QModPluginGenerator.dll (20.50KB)
    |   |   |   |---- QModManager.UnityAudioFixer.dll (8.50KB)
    |   |   |   `---- QModManager.UnityAudioFixer.xml (2.41KB)
    |   |   `---- MirrorInternalLogs.dll (19.50KB)
    |   |---+ plugins
    |   |   |---+ QModManager
    |   |   |   |---- QModInstaller.dll (84.00KB)
    |   |   |   `---- QModInstaller.xml (27.90KB)
    |   `---- LogOutput.log (4.00KB)
    |---+ BepInEx_Shim_Backup
    |   |---+ QMods
    |   |   |---+ DataBoxScannerFixBZ
    |   |   |   `---- DataBoxScannerFix.dll (5.50KB)
    |   |   |---+ EasyCraft_BZ
    |   |   |   `---- EasyCraft_BZ.dll (28.00KB)
    |   |   |---+ ScannerBlips
    |   |   |   `---- ScannerBlips.dll (13.00KB)
    |---+ MonoBleedingEdge
    |   `---- (Folder content not shown)
    |---+ QMods
    |   |---+ AdvancedHighlighting
    |   |   |---+ Assets
    |   |   |   `---- Eye.png (75.92KB)
    |   |   |---- AdvancedHighlighting.dll (31.50KB)
    |   |   |---- mod.json (266.00B)
    |   |   `---- settings.json (1.16KB)
    |   |---+ BetterScannerRoom
    |   |   |---- BetterScannerRoom.dll (13.50KB)
    |   |   |---- config.json (255.00B)
    |   |   `---- mod.json (356.00B)
    |   |---+ DataBoxScannerFixBZ
    |   |   |---- DataBoxScannerFix.dll (5.50KB)
    |   |   `---- mod.json (261.00B)
    |   |---+ EasyCraft_BZ
    |   |   |---- EasyCraft_BZ.dll (28.50KB)
    |   |   `---- mod.json (277.00B)
    |   |---+ LVExtendedMineralDetector
    |   |   |---- config.json (57.00B)
    |   |   |---- LukeMods.Common.dll (4.50KB)
    |   |   |---- LVExtendedMineralDetector.dll (6.00KB)
    |   |   `---- mod.json (244.00B)
    |   |---+ MoonpoolVehicleRepair
    |   |   |---- config.json (50.00B)
    |   |   |---- mod.json (318.00B)
    |   |   `---- MoonpoolVehicleRepair.dll (7.50KB)
    |   |---+ NoMask
    |   |   |---- mod.json (376.00B)
    |   |   `---- NoMask.dll (5.00KB)
    |   |---+ ScannerBlips
    |   |   |---- config.json (390.00B)
    |   |   |---- mod.json (239.00B)
    |   |   `---- ScannerBlips.dll (13.00KB)
    |   |---+ SubnauticaMap_BZ
    |   |   |---+ maps
    |   |   |   |---+ default
    |   |   |   |   |---- 0.json (229.00B)
    |   |   |   |   |---- 1.json (99.00B)
    |   |   |   |   |---- base.dds (8.00MB)
    |   |   |   |   |---- biome.dds (8.00MB)
    |   |   |   |   |---- depth.dds (32.00MB)
    |   |   |   |   `---- palette.dds (2.08KB)
    |   |   |---- mod.json (290.00B)
    |   |   |---- subnauticamap (963.98KB)
    |   |   `---- SubnauticaMap_BZ.dll (72.50KB)
    |---+ SNAppData
    |   `---- (Folder content not shown)
    |---+ SubnauticaZero_Data
    |   `---- (Folder content not shown)
    |---- doorstop_config.ini (891.00B)
    |---- qmodmanager-config.json (2.00B)
    |---- qmodmanager_log-SubnauticaZero.txt (7.50KB)
    |---- steam_api64.dll (201.91KB)
    |---- Subnautica32.exe (68.50KB)
    |---- SubnauticaZero.exe (636.50KB)
    |---- unins001.dat (28.54KB)
    |---- unins001.exe (3.00MB)
    |---- UnityCrashHandler64.exe (1.04MB)
    |---- UnityPlayer.dll (24.69MB)
    |---- winhttp.dll (23.50KB)
    [QModManager:INFO] Folder structure ended.
    [QModManager:INFO] Started loading mods
    AddressablesUtility.LoadSceneAsync loading scene: StartScreen in mode Single
    [QModManager:INFO] Received latest version from GitHub. We're ahead. This is probably a development build.
    Unloading 4 Unused Serialized files (Serialized files now loaded: 10)
    UnloadTime: 1.460900 ms
    Initializing Steam services
    AutomatedProfiler CommandLineArguments: D:\Games\Steam\steamapps\common\SubnauticaZero\SubnauticaZero.exe -silent-crashes -vrmode none
    AddressablesUtility.LoadSceneAsync loading scene: MenuEnvironment in mode Additive
    Object reference not set to an instance of an object
    Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 5632.
    Total: 29.229600 ms (FindLiveObjects: 0.690700 ms CreateObjectMapping: 0.596000 ms MarkObjects: 27.921500 ms  DeleteObjects: 0.021000 ms)
    [BetterScannerRoom:INFO] 6/6 Transpilers succeeded.
    [EasyCraft] Patched
    [QModManager:ERROR] Invoking the specified entry method "Patch" failed for mod "MoonpoolVehicleRepair"
    [QModManager:ERROR] System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeLoadException: Could not load type of field 'MoonpoolVehicleRepair.Main:<config>k__BackingField' (0) due to: Could not load file or assembly 'SMLHelper, Version=2.9.2.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. assembly:SMLHelper, Version=2.9.2.0, Culture=neutral, PublicKeyToken=null type:<unknown type> member:(null) signature:<none>
      at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke(System.Reflection.MonoMethod,object,object[],System.Exception&)
      at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00032] in <fb001e01371b4adca20013e0ac763896>:0 
       --- End of inner exception stack trace ---
      at System.Reflection.MonoMethod.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00048] in <fb001e01371b4adca20013e0ac763896>:0 
      at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <fb001e01371b4adca20013e0ac763896>:0 
      at QModManager.Patching.QModPatchMethod.TryInvoke () [0x00034] in <7a9bc4f3e67d4f68bd5da994ad5dd225>:0
    [SubnauticaMap] Patched
    [AdvancedHighlighting] Start Patching...
    [QModManager:INFO] Finished loading QModManager. Loaded 8 mods.
    [QModManager:ERROR] A total of 1 mods failed to load
    [QModManager:WARN] Some mods are using an old version of harmony! This will NOT cause any problems, but it's not recommended:
    - ScannerBlips (ScannerBlips)
    - DataBoxScannerFix (DataBoxScannerFix)
    [QModManager:ERROR] The following mods failed during patching:
    - Moonpool Vehicle Repair (MoonpoolVehicleRepair)
    uGUI_SceneControllerDisconnected.Initialize()
    Telemetry session started.
    Waiting for options to load...
    RegisterSaveGame: load operation for options was not successful.
    Waiting for slot0000 to load...
    RegisterSaveGame: Loading GameInfo for slot0000
    Loading game settings
    AddressablesUtility.LoadSceneAsync loading scene: XMenu in mode Additive
    Unloading asset bundle 'waterdisplacement' because it is no longer referenced
    [AdvancedHighlighting] Loading Settings
    [AdvancedHighlighting] Saving Settings
    changeset 44290, QualityLevel = 2
    OK Running Win64
    Application version: 44290
    SystemInfo: 
     deviceModel = System Product Name (System manufacturer)
     deviceName = DESKTOP-PUARLTN
     deviceType = Desktop
     deviceUniqueIdentifier = 4d0b9a91398e32d4cc105561cc0905f438873fc4
     graphicsDeviceID = 6918
     graphicsDeviceName = NVIDIA GeForce GTX 1080 Ti
     graphicsDeviceType = Direct3D11
     graphicsDeviceVendor = NVIDIA
     graphicsDeviceVendorID = 4318
     graphicsDeviceVersion = Direct3D 11.0 [level 11.1]
     graphicsMemorySize = 11127
     graphicsShaderLevel = 50
     npotSupport = Full
     maxTextureSize = 16384
     operatingSystem = Windows 10  (10.0.0) 64bit
     processorCount = 8
     processorFrequency = 3600
     processorType = Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
     supportedRenderTargetCount = 8
     supports3DTextures = True
     supportsAccelerometer = False
     supportsComputeShaders = True
     supportsGyroscope = False
     supportsImageEffects = True
     supportsInstancing = True
     supportsLocationService = False
     supportsRawShadowDepthSampling = True
     supportsRenderTextures = True
     supportsRenderToCubemap = True
     supportsShadows = True
     supportsSparseTextures = True
     supportsStencil = 1
     supportsVibration = False
     systemMemorySize = 16317
    1. Udenizc
      Udenizc
      • supporter
      • 0 kudos
      After rolling back QMM to the previous version, it appears to work now.
    2. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      'SMLHelper, Version=2.9.2.0 you need smlhelper
    3. AnaBanana2708
      AnaBanana2708
      • member
      • 0 kudos
      that showed up too, had to put the mod in the normal "BepInEx" folder, not the one "Tobey's BepInEx Pack for Subnautica Below Zero"
      then it worked...
  5. SkyrimRules15
    SkyrimRules15
    • member
    • 3 kudos
    Does this still work with the What the Dock update?
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      this should work with it
  6. LadyHiroko
    LadyHiroko
    • member
    • 1 kudos
    Now the Moonpool is finally useful again. I don't know why they changed it to start with. Thank you!
  7. YeOldTurnip
    YeOldTurnip
    • member
    • 0 kudos
    It seems like you cant change the repair rate at all, its just a constant 5 units per 5 seconds regardless of the number in the config.json file.
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      repair is not touched
  8. ArkRipper
    ArkRipper
    • member
    • 0 kudos
    Is this working post official release?
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      It should haven't had anyone say anything
  9. ForcedUser666
    ForcedUser666
    • supporter
    • 3 kudos
    Works after Seaworthy update. 
  10. Jessena
    Jessena
    • member
    • 3 kudos
    Ah! was bashing my head against a brick wall trying to get this mod to work....

    Thank you for that Sticky! I'm glad it's not something i did wrong. Well, sorta, i could have came here sooner to read that sticky and not aggrivate myself with the frustration of thinking i installed SML helper wrong, uninstalling... reinstalling..uninstalling again.. reinstalling.
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      ya i'm gonna have to find another way to add the energy it might be just like the subnautica one
    2. Starlynk1
      Starlynk1
      • supporter
      • 0 kudos
      Log says the following for the failed to load
      ?[QModManager:INFO] Finished loading QModManager. Loaded 4 mods.
      [QModManager:ERROR] A total of 1 mods failed to load
      [QModManager:WARN] Some mods are using an old version of harmony! This will NOT cause any problems, but it's not recommended:
    3. Starlynk1
      Starlynk1
      • supporter
      • 0 kudos
      Also not sure if this is a typo or the way its supposed to be, but the config.json looks like it may be wrong?
      {
          "RepairAmount": "1",
          "AddEnergry": "1"
      }
    4. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      it should be working now
  11. lhf0323
    lhf0323
    • member
    • 0 kudos
    The game cannot be started?The screen is dark and can only hear some sound effects.If delete this mod, can start the game
    1. M3dicCookie
      M3dicCookie
      • supporter
      • 65 kudos
      https://discord.gg/UpWuWwq join here and go into one of the help channels