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PaganoCristo

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PaganoCristo

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45 comments

  1. PaganoCristo
    PaganoCristo
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    To everyone wondering, this mod is now "legacy" so it won't receive any updates until the new version of FCS for Subnautica 2.0 is released. Furthermore, this version is based on  CustomCraft2, which is now legacy as well. I'll eventually rewrite this for CC3 and FCS2.
    It should still work as intended with the legacy versions of game and mods.

    Even worse, my GPU broke, so I won't be reinstalling Subnautica for a while. :-(

    Let's all hope these "hard times" meet their ends in the right moments, then I'll be very happy to be back into this little useful mod of mine.

    Cheers,
    Chris.
  2. yesnt123456789
    yesnt123456789
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    is this mod still being worked on or is it abbandoned?
    1. nurple12
      nurple12
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      i think it's abandoned.
    2. PaganoCristo
      PaganoCristo
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      This mod is not technically abanoned, the fact is that with subnautica 2.0 the FCS suite is out of date and waiting to be released again, so if you are using the legacy version of subnautica with FCS this mod shall work too.
  3. Acar6000
    Acar6000
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    guys de versions matter?
  4. ALEKSSANDROS
    ALEKSSANDROS
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    Anyone using FCS MODs on EPIC GAMES Subnáutica version?

    Can u tell me how u did it? I can´t  get them running

    plz!!!!!!!!
  5. nurple12
    nurple12
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    as someone who plays subnautica 2.0 i was really bummed when the full release came out on thelastbacon's channel and found out it's legacy, overall review please come back to these mods and say something if you are a youtuber.
  6. sunshinex3
    sunshinex3
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    Oh nvm, i thought this allowed you to bypass the stupid kits.... ah well
    1. PaganoCristo
      PaganoCristo
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      It actually lets you build the kits themselves
    2. sunshinex3
      sunshinex3
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      yes i just wanted to use these just like every thing else with out the kits
    3. HadToRegister
      HadToRegister
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      You have to use the build tool anyway, and with kits it makes it easy to carry around
    4. Spectre84
      Spectre84
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      • 14 kudos
      well of course if your cynical the kits make it easy for future monetisation as this seems to be the thing these days for anything. Gone are the days when games were made by gamers for gamers now its how can we split the game into bits to make more money.
    5. ycreator3
      ycreator3
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      excuse me what ?
  7. DejectedGraph11
    DejectedGraph11
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    Does This Mod need an addition mod like the fabrication its self?
    Tys For the Mod <3
  8. ProudPunk75
    ProudPunk75
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    pls make a bepinex version (if it works with bepinex then pls tell me)
    1. 123Chromi
      123Chromi
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      UPDATE: It still doesn't work with Bepinex. 
  9. AchievedWave07
    AchievedWave07
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    Are you still able to have the mod work as normal with the recipes there as well.
  10. TJV1203
    TJV1203
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    idk why but the mod doesnt really work i mean the custom fabricator thing appears but when i interact with it, it does nothing 
  11. Clouetihub
    Clouetihub
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    RIP the fcs mod family, you will live forevermore on my PC and cloud..
    1. Yogfan1
      Yogfan1
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      These mods are still around... you do know that... right...? They just arent hosted on nexus anymore. Basically none of the old mods are. If you want to find them go to the subnautica modding discord at https://discord.gg/UpWuWwq which allows for you to find the download mirror for all of the removed primesonic and Mrpurple mods alongside the new fcs automation/jukebox update.