About this mod
Fill the shelves of Lockers with items you placed inside.
- Requirements
- Permissions and credits
- Mirrors
- Changelogs
Visible Locker Interior
This mod adds the display of items on the glass inside of the locker.
With special thanks to HenryJk, who actually did all the work, a new major version is published.
With version 2.0.0 issues with item blob on the origin, gravtraps pulling
the items out, and stuff just looking wrong are (hopefully) all fixed
now.
Installation
You need to install BepInEx. Usually it's installed with QModManager, however, as current version Subnautica version is not yet supported, you may wanna install BepInEx manually, probably using the link attached.
Supported languages
This mod does well in wide selection of languages, probably because it doesn't contain any word and nothing needs to be translated
Known issues
Some of the items won't display correctly. The process of identyfing elements of original item that have to be copied is very heuristic and multiple exceptions are needed to be implemented.
Contributing
Any kind of feedback is welcome, and contributions as well. See the repo (Github)
License
MIT, duh.
This mod adds the display of items on the glass inside of the locker.
With special thanks to HenryJk, who actually did all the work, a new major version is published.
With version 2.0.0 issues with item blob on the origin, gravtraps pulling
the items out, and stuff just looking wrong are (hopefully) all fixed
now.
Installation
You need to install BepInEx. Usually it's installed with QModManager, however, as current version Subnautica version is not yet supported, you may wanna install BepInEx manually, probably using the link attached.
Supported languages
This mod does well in wide selection of languages, probably because it doesn't contain any word and nothing needs to be translated
Known issues
Some of the items won't display correctly. The process of identyfing elements of original item that have to be copied is very heuristic and multiple exceptions are needed to be implemented.
Contributing
Any kind of feedback is welcome, and contributions as well. See the repo (Github)
License
MIT, duh.