hello, I found the idea of the revolutionary mod, honestly I would like this mod could be refined by changing the color of the terrain to something more realistic , because currently the color of the terrain is ridiculously colorful, another thing that breaks a little the purpose of the mod is the fact that it does not allow a base to be built directly on the ground , so we are forced to look for another base building mod without limitations for this to be possible, another defect is the fact that sometimes the ground disappear and not load again, I hope there may be improvements and new versions because the idea of the mod is really revolutionary! I've never seen any other mod that did the same as this: add a new biome to the game, and as interesting as it is to be able to build in peace down there without the ghost leviathans, I still miss them wandering around there.
Glad to see that this mod made it back, however several things, please change the texture from the Perlin noise colors used in determining the shape of the ground and give it a natural texture, and please add creature/flora and resource spawns in these new biomes, otherwise why would I build a base in a tie-dyed wasteland? I realize you removed the leviathans for convenience of building, but that takes away the whole point of building in the void to begin with. Please give us a version of this mod with a deeper option (like 1500-3000 meters as suggested earlier) than 900 meters, which is already doable in the vanilla map, in much more interesting biomes. Thank you for resurrecting this mod!
After further experimentation in the void with this mod disabled I now see the issue with having the Perlin noise floor depth further than 1000-1100 meters, the walls of the where the void starts, end at 1150m and wrap around underneath the map, so 1100m is the furthest down the void can be, so be it, can we possibly get a color change of the Perlin noise map? and please let the leviathans roam free
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