Subnautica

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Diego

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nomad321321

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## Installation ##
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1. Install the required mods first
2. Unpack the mod file and move it into ".../Path_to_Subnautica/QMods"
3. Integrate the folders, overwrite both "config.json" files (unless you want to change the other mod settings yourself, see below)

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## !Need to know! ##
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* Don't use the water filter. It doesn't fit into the new power balance. When you unlock it, you will get a new water recipe, use this instead
* The stalker teeth are bugged. In the beginning they spawn quite often, but sometimes not in your area. Look early! If you can't find any in the first 15 minutes, quit and start a new game. Later you would need a scanner room to find them, but you will get an alternative recipe. Still, it might be a good idea to collect a few early in the game
* You get the rebreather after the oxygen tank upgrade (this is unchanged). To get this, you will need to use a floating air pump with pipes. This way another game mechanic is finally useful and needed

#########################################################################
## If you are already using "Tweaks and Fixes" or this mod is outdated ##
#########################################################################

If the other mods will change their config file format in the future, you would need to change the settings ingame in the mod menu.
Install a bit differenty: Only move the folder "CustomCraft2SML" into ".../Subnautica/QMods", then start the game and go into the mod menu.

Here are the important settings I use for my mod:

## Power Modifier: ##
solar panel 0.1 power modifier + 100 energy capacity
bioreactor 0.33 power modifier + 200 energy capacity
thermal plant 0.75 power modifier + 200 energy capacity
nuclear unchanged

## Tweaks and Fixes: ##
crafting time multiplier 1.2
building time multiplier 2.0
player, seamoth, cyclops movement tweaks ON
prawn movement tweaks OFF
new hunger system OFF
life pod power cell max charge 10
life pod power tweaks ON
customize the rest to your liking