Subnautica

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Created by

Fenolpthalien

Uploaded by

Fenolphthalien

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About this mod

Adds two custom clocks to the habitat builder.

Requirements
Permissions and credits
Changelogs
13/12/19 - Reinstall QMods and the Modding helper after updating to fix missing clocks

Adds two new buildables to the habitat builder. In normal time mode a clock will display the ingame time, and in system time mode it will display your current system time.

Installation:
  • Download and install QMods
  • Download and install the QMods Modding Helper.
  • Download the zip file.
  • Extract the zip file to your root Subnautica directory ie(Steam\SteamApps\common\Subnautica\).
  • Run the game.
If all goes well you should see the two clocks when you go into the miscellaneous section of the habitat builder menu.

Usage:
  • Click on a clock to switch it from normal time to system time.
  • Click on a clock again to switch it from system time to normal time.

Configuration:
As of 1.4.0 configuration has moved to the mod tab in the options menu
  • If you have a valid old config file; when you next load Subnautica the file will be used to set the options menu and then deleted.
  • Save data will also be ported when you next save your game for that slot.

Troubleshooting:
  • Make sure both QMods and the Modding Helper are installed; up to date, and working.
  • If an error occurs in the digital clock, it may display Er:rr instead of a time. If this occurs, please comment with the time you were expecting to see. For example if you see 23:58->Er:rr->00:00 than comment 23:59.
  • Make sure you are running the latest version of Subnautica


Known Issues:
  • A reinstall of QMods and SMLHelper may be neccesary after large updates
  • This mod has compatibility issues with the Base Light Switch; Warp Cannon, and Moreingots mods.  A fix has been for newly built items is now in the Modding Helper, however items constructed before installing modding helper 1.5.1 will remain affected. Rebuild these items to fix.
  • A system time clock will update during pause.
  • Material specularity is not visible.
  • If you have saved your game after the Big Little Update but before installing v1.3.0+; any built clocks will be lost

Changelog:
  • 1.0 - Initial release 
  • 1.1 - Clock state is now saved between sessions, Added LODs.
  • 1.2 - Added configurable digital formatting and colour properties.
  • 1.3 - Big Little Update Fix: Ported to SMLHelper V2 and moved the clocks into the miscellaneous section
  • 1.3.1 - Updated version of 1.3.0 with my save data and config file removed. I also removed the warning that occurs when a user has no config file as that is what should be the case when first using the mod
  • 14.0 - Data And Options update
    • Implemented an option menu into the mod tab with colour presets
    • Obsoleted the config file with the options menu
    • Changed the location for saved clock data to the current session slot folder
    • Implemented data porting for the old systems