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Celly648

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celle648

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9 comments

  1. MadesRedo
    MadesRedo
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    Update please...
  2. HappyBubu
    HappyBubu
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    Needs updating.
  3. gh0un
    gh0un
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    Could you add a setting to increase power consumption for the seaglide aswell?
    As far as i can tell, the "VehiclePowerConsumption" does not apply to the seaglide (or maybe it cannot be raised above 10?)
  4. Arrath1
    Arrath1
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    I find the setting for battery charge of 0% at creation exactly what I want.  The idea of forcing the player to go searching for batteries in the beginning of the game because he can't create a charged battery to be another fun challenge.
    1. HappyBubu
      HappyBubu
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      I never thought about this. I'm always trying to find ways to make the game more challenging [after so many play hours I need that to keep it interesting], and batteries at, say, 20% seems good and reasonable. Plus I agree that the Seamoth battery lasts waaaay too long.

      EDIT: Does it affect also the batteries created through Custom Batteries mod? That would be great.
  5. HalfFractured
    HalfFractured
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    Does it affect the cyclops?
  6. whismerhill
    whismerhill
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    cool idea
    I'll be waiting for the removal of default vanilla batteries being touched by this mod.
  7. iisskot
    iisskot
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    Before I download this; does it affect only vanilla batteries?
    1. grimedko
      grimedko
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      this affects vanilla batteries and vehicle energy consumption