Subnautica

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Created by

Dinofuzz and Lee23

Uploaded by

LeeTwentyThree

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About this mod

The De-Extinction Mod adds 19 (from small to leviathan sized) new creatures to the world based on scrapped or unused Subnautica and Subnautica: Below Zero concept art.

Requirements
Permissions and credits
Changelogs
Donations
De-Extinction has been ported to 2.0!!!!!

REQUIRES ECC 2.0!!
Please update your version of Nautilus and ECC Library before installing

Overview:

The De-Extinction Mod brings a current total of 19 new naturally spawning creatures into Subnautica, each fully fleshed out with different behaviors, preferred biomes, PDA entries, and more! Currently there are 11 small edible creatures, 7 larger inedible creatures, and one large, very much inedible leviathan class lifeform.

(This project is not affiliated with "Architects of the Unknown" or that team's "Return of the Ancients" mod)


Creature List:
Spoiler:  
Show

Amber Clown Pincher - Edible, found in the Mushroom Forest, Sparse Reef, and Underwater Islands biomes.
Citrine Clown Pincher - Edible, found in the Dunes, Mountains, Safe Shallows, and Sparse Reef biomes.
Emerald Clown Pincher - Edible, found in the Kelp Forest and Sparse Reef biomes.
Ruby Clown Pincher - Edible, found in the Inactive Lava Zone biome.
Sapphire Clown Pincher - Edible, found in the Crag Field, Dunes, and Grand Reef biomes.
Axetail - Edible, found in the Bulb Zone, Grand Reef, Grassy Plateaus, Jellyshroom Caves, and Sea Treader's Path biomes.
Filtorb - Edible, found in the Deep Grand Reef, Dunes, Grand Reef, Grassy Plateaus, Kelp Forest, Mountains, and Safe Shallows biomes.
Floral Filtorb - Edible, found in the Kelp Forest.

Jelly Spinner - Edible, found in the Blood Kelp, Lost River, and Underwater Islands biomes.
Ribbon Ray - Edible, found in the Mushroom Forest, Safe Shallows, and Sparse Reef biomes.
Trianglefish - Edible, found in the Bulb Zone, Crash Zone, and Safe Shallows biomes.

Bloom Plankton - Unused fauna. Found in the Tree Cove, Blood Kelp Zone, Kelp Forest Caves, Grassy Plateaus Caves, Deep Grand Reef, and Underwater Islands.
White Cave Crawler: Unused fauna. Found in the Deep Grand Reef and Sea Treader's Path caves.

Grand Glider - Found in the Crag Fields, Crash Zone Mesas, Grand Reef, and Mountains biomes; Eggs found in Crag Fields, Grand Reef Caves, and Mountains Caves biomes.
Jasper Thalassacean - Found in the Lost River biome; Eggs found in the Lost River Brine Pool and Lost River Bone Fields Caves biomes.
Stellar Thalassacean - Found in the Bulb Zone, Dunes, and Grand Reef biomes; Eggs found in the Bulb Zone Caves, Dunes Caves, and Grand Reef Caves biomes.
Twisteel - Found in the Blood Kelp, Bulb Zone, and Underwater Islands biomes; Eggs found in the Underwater Islands biome.
Pyrambassis - Found in the Blood Kelp, Deep Grand Reef, Bulb Zone, and Underwater Islands.
Dragonfly - Found above water, around islands and flying over the sea.
Gulper Leviathan Baby - A rare but cute sight.

Gulper Leviathan - Leviathan class, found at the locations 1169, -370, 903; 1400, -348, 1281; -72, -300, 867; -174, -460, 1070; -49, -308, 1184; -265, -287, 1118; -717, -100, -1088; -573, -448, 1311; -970, -216, -509.


Spawn Codes:
Spoiler:  
Show

StellarThalassacean
JasperThalassacean
GrandGlider
Axetail
AmberClownPincher
CitrineClownPincher
EmeraldClownPincher
RubyClownPincher
SapphireClownPincher
GulperLeviathan
RibbonRay
Twisteel
Filtorb
FloralFiltorb

JellySpinner
Trianglefish
Dragonfly
Pyrambassis

GulperLeviathanBaby

StellarThalassaceanEgg
JasperThalassaceanEgg
GrandGliderEgg
TwisteelEgg
GulperEgg

CookedAxetail
CookedAmberClownPincher
CookedCitrineClownPincher
CookedEmeraldClownPincher
CookedRubyClownPincher
CookedSapphireClownPincher
CuredAxetail
CuredAmberClownPincher
CuredCitrineClownPincher
CuredEmeraldClownPincher
CuredRubyClownPincher
CuredSapphireClownPincher
CookedRibbonRay
CuredRibbonRay
CookedFiltorb
CuredFiltorb
CookedFloralFiltorb
CuredFloralFiltorb

CookedJellySpinner
CuredJellySpinner
CookedTrianglefish
CuredTrianglefish


Potential Future Plans:

- Animation Improvements
- Eletrogami
- Ascender Worm
- [REDACTED]
- And more!

Installation (Automatic)

You can use the Mod Manager to automatically install mods. If you decide to use it, simply place the
downloaded file into the ModDownloads folder and press Install in the
in-game mod menu.


You can also use Vortex to automatically install this mod.

Installation (Manual)

  • If you haven’t already, download and install the Subnautica BepInEx Pack.
  • Download the latest version of this mod.
  • Place the downloaded zip file into your Subnautica\BepInEx folder.
  • Right click the zip file and select extract --> unzip here (NOT "Extract all").
    If you can’t find that button, you can instead open the zip file, copy
    the "plugins" folder, and paste it into the BepInEx folder.

Requires Nautilus!!!

If you still have issues with hundreds of fish duplicating (should be solved in 2.0)

- The easiest fix is to clear the cache, however this alone is OVERKILL.
- Instead of clearing the ENTIRE CellsCache folder, I recommend only deleting the top 5 or so files. Open CellsCache and sort by size, descending. A good rule of thumb is that anything bigger than 900KB can go.
- If you do choose to delete the ENTIRE cache folder you may also want to delete the StaticCreatures.data file.

Notes (Please read)
- In worlds that have been played on before installing the mod, most creatures are unable to spawn in areas that have already been visited (due to how spawning works).
- If you don't mind breaking your game a little bit, you may be able to clear the cache and get all the new fish to spawn. This will delete all dropped objects so be careful!


Source code