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OSubMarin

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  1. OSubMarin
    OSubMarin
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    Version 2.1.1 is released.

    Please report any bug or issue and I will try to fix it quickly.
    Changelogs below:


    v2.1.1:
    • Added: A "Stop recording route" tooltip dedicated to "Record route" HUD button. You can edit language string in Config.txt file.
    • Fixed: Cases where Cyclops HUD would display a tooltip while it should not.
    • Fixed: Cases where Cyclops Docking Hatch base piece could transform into a vertical connector.
    • Fixed: Cases where signs would not display properly due to an old bugfix https://www.youtube.com/watch?v=8eGj40Xzkag (could cause conflict with mods also patching the Sign Deserialize function).
    • Fixed: Some inconsistencies in saved data.
  2. Notthis2005
    Notthis2005
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    Nice quality of life for Cyclops, but BEWARE- I've lost a few hours due to lack of auto saves and the 'docking sequence' causing me to get stuck in the map.

    If you have a charging station for the cyclops, build it in a VAST OPEN AREA, away from any and all obstructions/obstacles, otherwise you'll be stuck with only loading saves to save you.
  3. BSteezy
    BSteezy
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    • 2 kudos
     
  4. IrishWarrior17
    IrishWarrior17
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    • 1 kudos
    I wonder if this could be made compatible with the Beluga, since it uses the same style of bottom hatch. That would be amazing.
  5. k1llua1
    k1llua1
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    • 0 kudos
    Cyclops floats up when i try to descend and it tilts to the right after undocking or if the dock is built. 
  6. PatricioINTP
    PatricioINTP
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    I just built my Cyclops but the option to build the compartment for this is not showing up with my Habitat Builder.  I don't know if there is something wrong or there is another method of unlocking it (i.e. blueprint to find).  There is no mention when the compartment is unlocked in the description and it should be.
  7. lehmanruss
    lehmanruss
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    Had some glitching with the animation, the forced backup motion slammed me into a rock face. After that happened my game would no longer save, just freeze until i clicked again with no save file having been made.
  8. DonaldH
    DonaldH
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    This is the most WONDERFUL mod.  Thank you!
    I'm using Steam, and using linux.  In addition to CyclopsDockingMod I have installed: BepInEx, Nautilus, Defrabicator, GroundedItems, MoonpoolVehicleRepair, PrawnSuitArmSwitcher, SubnauticaMap
    I've got one question:
    How fast is the Cyclops battery supposed to charge while docked?  Because mine is charging VERY slowly.  At a rate of about 8 energy per minute.  Whereas my seamoth docked in a moonpool in the same base is charging at about 100 energy per minute.  Is 8 energy per minute the intended rate?  It seems like it ought to charge at about the rate the seamoth is charging.  (in energy per minute I mean, not percentage)

    In my CyclopsDockingMod folder config.txt has powercellsChargeSpeed=25

    Again, thank you so VERY much for this Mod.  This makes the game so much better!
  9. Nasawi
    Nasawi
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    mine cannot be built on anything, it's just stuck on my face. I cannot build it
  10. pethog360
    pethog360
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    The connector is still transforming into a vertical connector
  11. MODS12123132133
    MODS12123132133
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    please make vortex support