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PersonEX

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PersonEX

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9 comments

  1. Aeron1976
    Aeron1976
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    Will this mod be getting updated for compatibility with 2.0 Living Large update (i.e removing Qmod requirement and adding Bepinex
    requirement now that Qmod is dead and buried)
    1. 7aichi
      7aichi
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      i second this.
  2. Rdrfan21
    Rdrfan21
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    why the f*#@ does crystaline *SULFUR* not require SULFUR to craft?
  3. Mardoin69
    Mardoin69
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    I'm thinking I must not have this placed correctly since it's not working for me. Could you clarify where to install this? I have it unzipped and copied into the Qmods folder.
    Edit: Ok, so for anyone else running into same problem as me;
    First, there's a required mod for this to work called Custom Craft 2.
    Second, the txt files written by author are (from what I can tell) trying to add additional recipe to already recipe item. BUT, sulphur and crystalline sulphur are not craft items in the first place. So, the coding needs to add them in as craftable items which should look something like this for CaveSulfur.tx:
    AddedRecipes:
    (
    ItemID: crashpowder;
    AmountCrafted: 1;
    Ingredients:
    (
    ItemID: GasPod;
    Required: 2;
    );
    ForceUnlockAtStart: YES;
    Path: Fabricator/Resources/BasicMaterials;
    );

    And, something like this for CrystallineSulphur.tx:
    AddedRecipes:
    (
    ItemID: sulphur;
    AmountCrafted: 1;
    Ingredients:
    (
    ItemID: CrashPowder;
    Required: 4;
    );
    ForceUnlockAtStart: YES;
    Path: Fabricator/Resources/BasicMaterials;
    );
    After making this change, it now works for me. Not sure of the "ForceUnlockAtStart" needing to be yes but, it works.
    1. ToastyToast1213
      ToastyToast1213
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      to use this you need custom craft 2 which requires a mod that no longer exists, rendering this mod unusable.
    2. HadToRegister
      HadToRegister
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      Custom Craft 2 exists, just join the Subnautica Modding Discord for the GitHub links to all of the mods that were removed from the Nexus.
    3. HadToRegister
      HadToRegister
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      You need to put the CaveSulphur.txt and the other TXT file and put them in 

      CustomCraft2SML\WorkingFiles.

      Also, the recipes included in the mod work just fine, they're ALIAS Recipes, and are unlocked when you scan the item for the first time.
  4. Spytf2
    Spytf2
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    amazing. gas pods finally have use outside of torpedos
    1. thegroundbelowme
      thegroundbelowme
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      You should also check out the FCS Seacooker Mod