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Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
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Author notes
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File credits
- Subnautica Modding Discord - Github pages of all the modders
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Note: Since I am not playing Subnautica at the moment, and I don't really have a lot of time on my hands to deal with modding related stuff or answer inquiries, I hereby grant permission to anyone, who wants to fix/port this mod for future newer versions and/or add-ons and/or stand-alone successors to Subnautica, to upload fixes/ports of this mod under their own name. You DO NOT need to contact me and wait for my permission, just go along :)
This mod changes the alien containment breeding procedure. When the alien containment is at full capacity (e.g. 10 fish, when using one floor), instead of stopping the breeding process, the bred fish are distributed to Bio Reactors which are in the same base as the alien containment. When no bio reactor is found or no bio reactor has space available in its inventory, no fish are bred.
This mod doesn't work with creature eggs.
Installation:
1 - Ensure QModManager is installed correctly 2 - Unzip the file to "Subnautica\QMods" directory
Reporting Bugs:
1 Set LogLevel to "Trace" in the file config.yaml. 2 Append "$SteamGameDirectory$\Subnautica\QMods\FishOverflowDistributor\log.txt" and "$SteamGameDirectory$\Subnautica\Subnautica_Data\output_log.txt" to your bug report. 3 Report bug here or preferrably on my github.