0 of 0

File information

Last updated

Original upload

Created by

Lee23

Uploaded by

LeeTwentyThree

Virus scan

Safe to use

80 comments

  1. Aeron1976
    Aeron1976
    • premium
    • 5 kudos
    This mod is now pointless, the FCS overhaul mod that IS definitely getting updated to 2.0 Living Large update has a wind turbine (among the many power options). the FCS mods are likely to be released before this gets updated
    1. DemonicNephalem
      DemonicNephalem
      • supporter
      • 0 kudos
      Two years later and both have yet to be updated...
    2. Aeron1976
      Aeron1976
      • premium
      • 5 kudos
      yep, Maybe was a tad optimistic, i wasn't expecting FCS to basically throw everything away and start from scratch
  2. Fleowolf
    Fleowolf
    • member
    • 0 kudos
    The mod does not work for me, because even when I start a new game in creative, the wind turbine does not appear in blueprints list.
    1. crestofconquest
      crestofconquest
      • member
      • 0 kudos
      because you're probably on 2.0, but if you download 1.0 and use required mods for this is should work just fine
      btw you know if you're in 2.0 if you have the large room
  3. scott08107
    scott08107
    • member
    • 1 kudos
    Please update this mod to work with BepInEx. Thank you!
    1. Aeron1976
      Aeron1976
      • premium
      • 5 kudos
      i wouldn't bother waiting for this mod to be updated. the FCS overhaul mod suite is likely to get updated first. http://fcstudioshub.com/subnautica/
    2. Hayasa3DRT
      Hayasa3DRT
      • premium
      • 3 kudos
      unfortunately it still requires the outdated qmod4
    3. yesnt123456789
      yesnt123456789
      • member
      • 0 kudos
      to be fair fcs is taking a lot of time too, even the discord server barely has activity
  4. ViroMad
    ViroMad
    • supporter
    • 6 kudos
    This looks nice but from what I can read it has bugs and the creator is not willing to update. Someone needs to takeover this project to fix and repost it.
    1. LeeTwentyThree
      LeeTwentyThree
      • premium
      • 166 kudos
      More like I forgot about it until now
    2. Negative0007
      Negative0007
      • BANNED
      • 4 kudos
      AAAAAAAAAAAAAND??????
  5. HiddenUpgrades
    HiddenUpgrades
    • member
    • 1 kudos
    >Too high of a power output means a loud noise which is harmless but mildly annoying
    For some reason this sentence is so funny lmao

    It's just like building your base right on top of a heat zone eruption. You get instant power close by, but you have to hear explosions near constantly.
  6. ForcedUser666
    ForcedUser666
    • supporter
    • 3 kudos
    Just a question but, are you open to someone taking over this mod just to update it to BepInEx? I want to give it a try.
    1. LeeTwentyThree
      LeeTwentyThree
      • premium
      • 166 kudos
      Sure. I wouldn’t mind
  7. Nathixo
    Nathixo
    • member
    • 0 kudos
    Bonjour les éolienne ne fonctionne pourtant est à moins de 100 mètres de profondeur une solution ? merci d'avance 
  8. drfrankenchainsaw
    drfrankenchainsaw
    • premium
    • 1 kudos
    i build my bases deep. at least 100m down, so could you make the turbines much longer?
  9. works well. only issue is the animation eventually stops/freezes
    1. N30NC0WB0Y
      N30NC0WB0Y
      • member
      • 0 kudos
      They Stop because the Turbines get damaged over time when in use so they have to be repaired!
  10. IronTrollarios
    IronTrollarios
    • member
    • 0 kudos
    can it give power inside water base?