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RandyKnapp

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randyknapp

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101 comments

  1. Darwel
    Darwel
    • member
    • 0 kudos
    Any chance this'll get ported to the new upgrade, pretty please?
    1. esoterical
      esoterical
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      • 2 kudos
      the author isn't working on subnautica right now, but the word going around is that randyknapp is open to someone else doing it. i don't think anyone's actually started on it yet, though... there's a lot of mods that need updating, after all, and the folks who are active are working on their stuff first before picking up orphaned mods.
    2. WhoTnT
      WhoTnT
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      • 27 kudos
      I made a simplified version of this mod to use until someone updates this one. My mod is Dynamic Scanner Blips.
    3. Melcorethefirst
      Melcorethefirst
      • member
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      thank u
  2. Legendary93
    Legendary93
    • supporter
    • 1 kudos
    Can anyone tell me how to change the key combination to "Ctrl + I" in JavaScript for the power button for this mod?
    I have no idea about this s*** & I'm glad if someone can explain to me how I have to put this in the ".json" file
    so that it works in the game with "Ctrl + I" ("Strg + I").

    Many Thanks
  3. lyravega
    lyravega
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    • 281 kudos
    Very necessary mod, endorsed!
  4. retywells
    retywells
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    • 0 kudos
    the mod does not work https://i.imgur.com/tNW954k.jpeg
    1. inkblack85
      inkblack85
      • member
      • 18 kudos
      this link does not work https://i.imgur.com/tNW954k.jpeg
    2. AcheronTheFox
      AcheronTheFox
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      You need to make a  Scanner Room HUD Chip at the fabricator in your scanner room. This chip applies as a module to your CHARACTER, not as a scanner room upgrade. Then you can see the blips.
  5. swekaj
    swekaj
    • member
    • 0 kudos
    Any chance this gets added to BZ?
    1. BOBCAMO
      BOBCAMO
      • member
      • 0 kudos
      second this ^^^^
    2. AxeOfMen
      AxeOfMen
      • member
      • 0 kudos
      I ported this mod to Below Zero
  6. AxeOfMen
    AxeOfMen
    • member
    • 0 kudos
    I'd love to try this in BZ
    1. AxeOfMen
      AxeOfMen
      • member
      • 0 kudos
      I ported this mod to Below Zero
  7. RevanFan1
    RevanFan1
    • supporter
    • 2 kudos
    One minor problem I noticed: The mod gets disabled/enabled whenever you hit L while typing, for example when naming a locker or beacon. Not a big issue but a nagging annoyance.
  8. ShadowXG
    ShadowXG
    • BANNED
    • 0 kudos
    This mod seems to be working except for the scaling of the blips... :( which is the main feature i've been asking for during gameplay

    False alarm, i thought the scaling worked for the cameras primarily.
  9. ShadowXG
    ShadowXG
    • BANNED
    • 0 kudos
    F
  10. LBraden
    LBraden
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    • 35 kudos
    Bit of an issue but does anyone have a Config file, as the game didn't generate one and I was hoping to do some tweaks to this, as I need to rebind the L key as of another mod is using it.
    1. Mavoc
      Mavoc
      • supporter
      • 1 kudos
      The config options are inside the mod.json file.