- Alterra coin exchange - Main module for the coin exchange system, you do not need any more file - Alterra fish exchange - Addon for alterra coin exchange file that lets you use coins to trade for fish - Alterra Equipment Exchange addon for alterra coin exchange that lets you use coins for equipment - Alterra exchange program -this was the default idea doesn't use coins. - Alterra Exchange Program tiered ( each resource has a tier system you need more of tier 1 to get to tier 2 and so on.)
Instructions Coin Exchange and addon files 1. download main mod Alterra coin exchange 2. Extract to Qmods folder 3. download whichever addon files Alterra fish or equipment Exchange and extract to Qmods folder 4. start the game and build the fabricators for each mod and start exchanging material for coins .
But please, can you make a clean instruction of what file does what ? There is obviously a main mod, the first file, which is marked as 1.0.5, it says something about coins so I assume it's the main coin exchange system. There is the two addons for this main mod, equipement and fish, alright.
But : There is also the " tiered coin" thing, which I assume is to upgrade the coin system to have the tier (which I want), but you said that now, all files have been updated to be one file, so if the tier system is included by default, should you not put the tier system file in old files tab ? The description does not clearly reflect the structure of the downloadable files.
Also : All those files would deserve some simple description like : - Alterra coin exchange - Main module for the coin exchange system, you do not need any more file - Alterra fish exchange - Addon for alterra coin exchange file... - Alterra exchange programe - non coin version of the mod, do not use addons on op of it, blablabla...
Please, mighty mods like that deserve some ease of use
hey guys me again. just gonna say this here because it quite small but a problem nonetheless. first where is the coin exchange in the fabricator. the one that lets me upgrade coins from coral -> copper -> silver -> gold. second does this conflict with fcs?
well thanks man. in regard to fcs i think it doesnt conflict but my main issue now is the lack of coin trade. im stting on a bunch of gold coins with nothing ot use em on. i need lower coins for other things.
recently I for some reason can only exchange acid mushroom, creep vine samples/seed clusters, and deep shroom from the exchange program but I can't exchange any of metals ores, and crystal ores. I can exchange something like quartz for creep vine sample but I can't exchange creep vine samples for quartz. I don't know what is problem. I have scanned and picked up all the metal ores and crystal ores that I have in my current base but the Alterra Exchange program doesn't recognized that I have. I only have downloaded the Altrerra Exchange Program and The Fish Market.
NVM. I just had to deconstruct it then quit the game uninstall the mod. open the game and load my save then quit the game again. Then install the mod agian and open the game and load my save and it now works properly.
so ummm. not to insult or anything but, why is the crafting text all messed up? i mean it has no proper grammer and most trade text seems to be very confusing. just to keep it simple, ive edited my ini file just to fix the texts. do you guys want it?
65 comments
- Alterra fish exchange - Addon for alterra coin exchange file that lets you use coins to trade for fish
- Alterra Equipment Exchange addon for alterra coin exchange that lets you use coins for equipment
- Alterra exchange program -this was the default idea doesn't use coins.
- Alterra Exchange Program tiered ( each resource has a tier system you need more of tier 1 to get to tier 2 and so on.)
Instructions Coin Exchange and addon files
1. download main mod Alterra coin exchange
2. Extract to Qmods folder
3. download whichever addon files Alterra fish or equipment Exchange and extract to Qmods folder
4. start the game and build the fabricators for each mod and start exchanging material for coins .
But please, can you make a clean instruction of what file does what ?
There is obviously a main mod, the first file, which is marked as 1.0.5, it says something about coins so I assume it's the main coin exchange system.
There is the two addons for this main mod, equipement and fish, alright.
But :
There is also the " tiered coin" thing, which I assume is to upgrade the coin system to have the tier (which I want), but you said that now, all files have been updated to be one file, so if the tier system is included by default, should you not put the tier system file in old files tab ?
The description does not clearly reflect the structure of the downloadable files.
Also :
All those files would deserve some simple description like :
- Alterra coin exchange - Main module for the coin exchange system, you do not need any more file
- Alterra fish exchange - Addon for alterra coin exchange file...
- Alterra exchange programe - non coin version of the mod, do not use addons on op of it, blablabla...
Please, mighty mods like that deserve some ease of use