Subnautica

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Cookie_customfoods2 yenzgaming_

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M3dicCookie

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93 comments

  1. M3dicCookie
    M3dicCookie
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    Locked
    Sticky
    Bug found
    Deco mod messes with my tabs not clue why.

    Coffee update will be coming

    More Food Coming.
    (2.0) using Nautilus
    customFoods3 customfabricator(for 2.0) 1.0.0 released

    (legacy) uses CustomCraft2
    customFoods3 customfabricator 1.1.0b released (legacy)
    CustomFoods3 Realistic For CustomCraft2 1.1.0 released (legacy)
    test it make sure it works it worked for me

    don't use other customfoods3 fabricators with other fabricators for customfoods3
    don't use the customfoods3 3 for the normal fabricator because it will break things for CustomFoods3 Realistic For CustomCraft21.1.0.



    Thanks and enjoy.
  2. Farshnuke
    Farshnuke
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    When I install this mod I get the recipes unlocking except for recipes like bicarbonate of soda, salt sugar etc, but I get no custom fabricator so even if I had those base components I could not craft anything

    When I first installed it I installed it in the middle of a modded playthrough in progress and then tried reinstalling it again after I had completed the cure quest and created the cyclops. That didn't work so I figured okay maybe installing it mid game meant something didn't fire. So I tried a new playthrough with a bunch of mods I knew worked well and I have since made the cyclops and still there's just the same recipe unlocks unconnected to a fabricator. So I uninstalled any mod that adds its own fabricator and still no fabricator for this mod shows up.

    For context I am using the latest Bepinex and Nautilus and I have tried repairing the radio to see if somehow my not doing that was blocking a trigger. As best I can gather either the recipe for the custom fabricator required by this mod is tied behind the stasis rifle or some obscure underwater plant (and I tried it on a save when I completed the Enzyme 42 so I doubt that) or this mod is assuming an unlisted dependency like SML helper or customfoods 2.

    Debug log while holding hab builder

    For context I was able to track down the records you advice to alter to get your fabricator to show up and this is what's in the file at \steamapps\common\Subnautica\BepInEx\config\Nautilus\CraftTreeTypeCache

    RamunesWorkbench:11
    CustomFoodFabricator:12
    alterraExchange:13
    NuclearFabricator:14
    alterraemarket:15
    alterramarket:16
    DecoFabricator:17
    PurpleKitFabricator:18

    Every one of those with the exception of Deco Fabricator and Custom Food Fabricator showed up fine.
    1. Farshnuke
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      I saw a new mod for an all in one fabricator and I had a glimmer that maybe it might help after seeing you writer the letters AIO in the video you link to. Installing Purpleguy's All in One Fabricator gave me access to your recipes so I can use your mod. I have access to long storage vege food in Subnautica, yay. 
    2. M3dicCookie
      M3dicCookie
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      Looks like you have the customcraft customfoods3 and plugin version of customfoods3 you can only do one 
  3. aeonstarlight
    aeonstarlight
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    why are the nautilus versions under the "old files" sections while the old cc2 files stay at the top?
  4. matveevanat
    matveevanat
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    как разблокировать фабрикатор?
  5. matveevanat
    matveevanat
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    у меня проблема, когда производитель продуктов не отображается, но у меня есть все рецепты продуктов. что мне делать?
  6. wolfysmods123456
    wolfysmods123456
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    i have a problem where the food fabricator doesn't show up but i have all the food recpies. what do i do?
    1. M3dicCookie
      M3dicCookie
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      odd  maybe its not unlocked
  7. Glenn81
    Glenn81
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    So, I downloaded CustomFoods3 CustomFabricator(2.0 and nautilus) and built the food fabricator.

    There are several things missing from it. Tomatoes, Ketchup, Spice, Bicarbonate2 and a plethora of other things. Essentially, only the full meal recipes are there and the only available ingredients are potatoes, milk, bread and flower (can't find Dough, though).

    Is there something else I need to install so everything is there? I unpacked the folder into the plugins folder
    1. M3dicCookie
      M3dicCookie
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      you have to unlock them ,,

      Most are small melon
      most others unlock with creepvine
      and creepvinepieces
    2. Glenn81
      Glenn81
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      The small Marble melon was the one plant I didn't pick up -.-
    3. M3dicCookie
      M3dicCookie
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      you can craft them now
  8. Deepdive2024
    Deepdive2024
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    when i download this mod when i want to make food in fabricator my game freeze 
    1. M3dicCookie
      M3dicCookie
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      i'm gonna have to see your logs
  9. BlightHart
    BlightHart
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    I do not get this fabricator, instead it has the same options as the fabricator from the decorations mod. I can not make anything. I can see all of the recipies in my pda though. I have everything installed in the proper places
    1. M3dicCookie
      M3dicCookie
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      Most are unlocked with the peeper and small melon 
    2. BlightHart
      BlightHart
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      Unlocking is not the problem, I had the ingredients to make but no option. The fabricator from this mod loads the options from decorations mod fabricator instead
    3. M3dicCookie
      M3dicCookie
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      Sounds like a conflict with deco mod 
    4. M3dicCookie
      M3dicCookie
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      Turns out there is a bug with smlhelper and nautilus they are working on it.
    5. M3dicCookie
      M3dicCookie
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      So what has happened is smlhelper is setting deco fab as the same crafttree you would have to edit smlhelpers crafttreecache 
  10. Glenn81
    Glenn81
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    Is there a way to change the recipes? Or specifically, the end results?

    Because after playing around with the mod, it's simply not worth the effort to make the food.

    For example, a spadefish cake requires two spadefish, two flour and filtered water (which means a bladder fish). The end result is a cake that gives +23 food.

    A single spadefish also gives +23 food. So, curing a spadefish is a lot less effort to make a +23 food that doesn't spoil.

    I made BBQ Wings, which took a lot of time, and also 4 peepers. The result? A food that gave as much food as a single peeper.
    1. M3dicCookie
      M3dicCookie
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      i can do a once over the food to make them more but anymore and its like why make this if i can make this
    2. Glenn81
      Glenn81
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      Well, the food should at least  reflect its ingredients. So, using my example, the spadefish cake should give at least +46 food (two spadefishes). It would make the food production reflect the desire to have the most amount of food in your small inventory when you're out.

      Sure, it doesn't make sense to do this with every food, since at some point it would get over 100 (maybe hard cap it as 75, like protein bars) but if I go for the effort of making BBQ wings, I should get more than 26. Especially when it comes to any food requiring flour, since that takes stalker teeth, which can't really be farmed, especially when you build your base far away from the Stalker areas
    3. M3dicCookie
      M3dicCookie
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      Food Balance update is out so go test it out
  11. ferstreal
    ferstreal
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    Nice!

    What about localisation?
    I've tried it with the Spanish.json as base but without any effect. Alle remains in english.

    Thanks!
    1. M3dicCookie
      M3dicCookie
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      i can get it to work so you can edit the english.json
      i just got have to do some work on it