Whats In The update? Added Compress chip , Decompress chip to use in crafting the new lockers Packed Stacked Unpacked Unstacked Locker that can craft all the recipes. all unlock with a PEEPER
Rewritten one might have different techtypes so make sure to unpack what doesn't work in rewritten moreingots Versions of moreingots Classic : is the original version moreingots started with. (RW)Moreingots (horder) : Main version of the mod custom prefabs and textures for most things . (NP)Moreingots (horder) : Main version of the mod non prefab just black squares . Join here for quicker support https://discord.gg/E8B4X9s
I crafted the Compress and Decompress chips, but I don't know where to install them or how to use them. I can't place them in the chip slots of the personal equipment. Can anyone help?
Has anyone successfully gotten Autosort Lockers to recognize and sort the ingots and stacked ingots from this mod? Specifically, the ability to assign by item type such as titanium packed ingot, titanium stacked ingot, etc? Not just the general "MoreIngots" category?
For me it seems to work to move them to appropriate categories, then reset the destination lockers categories and turn the sorter on and off. Also seems like the MI category is lacking packed silver, it only has stacked silver
Hey, I've been having trouble with getting this mod to unlock the stacks in survival mode. No resource that I grab seems to enable the stacking feature outside of creative mode
For some reason, the titanium ingot and stack both take way longer to "build" than all the other resources ingots/stacks, and it also doesn't reopen the crafting menu to the spot you were in like all the other resources being stacked. It just closes the menu so you have to reopen it and navigate to the titanium ingot/stack each time if you want to keep building more.
What would the customcraft3 path be for the following, trying to move the titanium ingot to the same location as the copper ingots, etc (to organize things better together),
Did those games, or even other games using the same engine, support stacking of anything at all? Because allowing additional items to be stacked or increasing the stack size is much easier than adding support for stacking to a game engine that doesn't support it in the first place. Note that it is possible that in some games that don't support stacking the engine itself still supports stacking but the game itself simply sets the stack size to zero/one.
Extending the game engine itself to support new features is a much harder task, for proof of that just look at how long it is taking the Nitrox multiplayer mod to do their rewrite for 2.0.
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Added Compress chip , Decompress chip to use in crafting the new lockers
Packed Stacked Unpacked Unstacked Locker that can craft all the recipes. all unlock with a PEEPER
Rewritten one might have different techtypes so make sure to unpack what doesn't work in rewritten moreingots
Versions of moreingots
Classic : is the original version moreingots started with.
(RW)Moreingots (horder) : Main version of the mod custom prefabs and textures for most things .
(NP)Moreingots (horder) : Main version of the mod non prefab just black squares .
Join here for quicker support https://discord.gg/E8B4X9s
My bad
Also seems like the MI category is lacking packed silver, it only has stacked silver
(
ItemID: TitaniumIngot;
OldPath: Fabricator/Resources/BasicMaterials;
NewPath: Fabricator/Resources/MoreIngots/Packed/Metallic;
);
This does move the titanium ingot but ends up in a "Modded Items" category.
That titanium ingot is awfully lonely all by itself over there...
These are game changers that really make the game so much better!
Extending the game engine itself to support new features is a much harder task, for proof of that just look at how long it is taking the Nitrox multiplayer mod to do their rewrite for 2.0.