File information

Last updated

Original upload

Created by

EldritchCarMaker

Uploaded by

EldritchCarMaker

Virus scan

Safe to use

18 comments

  1. Cephelo4566
    Cephelo4566
    • member
    • 0 kudos
    From my testing, it is currently impossible to obtain the Teleping Vehicle Module without console commands.  Scanning the Ion Cube Fabricator does not unlock the blueprint, but it does seem to be fixable using CustomCraft3 - see the Bugs tab, someone found a workaround solution for it.

    Another thing I would like to suggest, but perhaps the icon for the Teleping Vehicle Module could be changed to something custom?  Right now it uses the same icon as the Storage Module.
  2. Robbo83
    Robbo83
    • member
    • 0 kudos
    I have the beacons deployed and the Ultimate Warp Chip and vehicle warp chip but dont know how to initiate the warp?
  3. JARDO48
    JARDO48
    • member
    • 0 kudos
    I unlock ult warp chip and i guess unlock vehicle module, but i don't find where craft it (no fabricator, vehicle fabricator, cyclop fabricator).
    I also try unlock 'unlock TelePingVehicleModule' but nothing happend, so i have builderprint.
    1. EldritchCarMaker
      EldritchCarMaker
      • premium
      • 14 kudos
      Check in the options menu, is there a config section for the mod? If not, you likely haven't installed the mod properly. If so, then the items should be in the "equipment" section of the fabricator for the two warp chips. The beacon should be in the section of the fabricator with the normal vanilla beacons. The vehicle module should be in the "common modules" section of the vehicle upgrade console fabricator. And the cyclops upgrade should be in the cyclops upgrade fabricator
    2. JARDO48
      JARDO48
      • member
      • 0 kudos
      Tp module for cyclope? i download last version and i have recipe in pda but don't have vehicle warp module. About cyclope: no recipe, no craft, just nothic
  4. renpo
    renpo
    • supporter
    • 0 kudos
    A note: it seems your file structure in the zip file is Plugins/WarpChip - Vortex assumes it should just be WarpChip (no Plugins directory) which is likely why a lot of people don't get your mod to work.

    Ignore the above; I had forgotten to download the required plugin which caused it not to work. The Plugins directory is not causing any problems, even if it doesn't follow the "standard" of mods.
  5. Empa19
    Empa19
    • member
    • 0 kudos
    Do you have any plans on adding a new vehicle module specifically for the cyclops? or making the current one compatible with the cyclops as well. it would be a nice addition, as if not, whenever i want to teleport to my cyclops i first have to leave a teleping beacon next to it, which makes it kind of annoying
    1. EldritchCarMaker
      EldritchCarMaker
      • premium
      • 14 kudos
      It works with the cyclops by default as long as it was the last base you entered. The mod's "return to base" feature works for both bases and the cyclops (and optionally the lifepod)
  6. SweZzY774
    SweZzY774
    • member
    • 0 kudos
    Can you please make it so it doesn't require SMLhelper?
    1. EldritchCarMaker
      EldritchCarMaker
      • premium
      • 14 kudos
      It doesn't. Can you explain what made you think it did? I don't think I have any reference to smlhelper anywhere?
  7. EnvyGramnak
    EnvyGramnak
    • premium
    • 0 kudos
    I dont get the blueprint unlocked, after picking up an Ion-cube. i have the mod + icons mod installed and in the mod settings there also is settings for the chip but it doesnt unlock. would be nice if you could give me the commands for that at least
    1. EldritchCarMaker
      EldritchCarMaker
      • premium
      • 14 kudos
      Ah, my mistake, I made this mod so long ago I forgot what I had set to unlock it. It unlocks after scanning the ion cube generator in the primary containment facility. The teleping beacon and module unlock when the warp chip is unlocked.

      The codes anyway are

      UltimateWarpChip
      WarpChip
      telepingbeacon
      TelePingVehicleModule

      Capitalization should be irrelevant under most situations, you can use these with the unlockcommand to unlock the blueprints or the
      itemcommand to just give yourself the item

  8. ZVIKAYOFFE10
    ZVIKAYOFFE10
    • member
    • 0 kudos
    how do you create it?
    1. EldritchCarMaker
      EldritchCarMaker
      • premium
      • 14 kudos
      In the fabricator, unlocked after finding an ion cube scanning the ion cube fabricator in the primary containment facility (if installed mid playthrough, unlocks are not retroactive)
  9. VRSonic74
    VRSonic74
    • member
    • 0 kudos
    When I use the chip it only teleports me a few meters. what am I doing wrong?
    1. EldritchCarMaker
      EldritchCarMaker
      • premium
      • 14 kudos
      That's intentional, are you trying to use the back-to-base feature or the teleping beacons? If so, you have to hold the button down for a few seconds (should see the icon deplete and start charging up) to do that
  10. how do you unlock it
    1. EldritchCarMaker
      EldritchCarMaker
      • premium
      • 14 kudos
      Should unlock when you discover an ion cube scan the ion cube fabricator in the primary containment facility for the first time (does not work retroactively in old saves, would need to use commands for that)