Guys help, I'm trying to find this "force arm compat" option of the VF and can't equip the drill arm to seamoth. Looked in config files, F5/VF config and Mods config menu, nothing :(
Ah, sorry, I need to update the description for this mod.
That option has been moved to each individual vehicle. In the F5 menu, under each vehicle heading, you should see a toggle called "enable arm slots" which will do what you want.
However, VF arms aren't supported for the Seamoth yet.
а где это меню f5 искать? в самой игре нажимать f5 или в транспорте? Одиссей отличная лодка ему бы бур и это мой любимый транспорт! Помогите подсказкой как поставить бур на Одиссея?!
честно я не понимаю почему у меня нет двух дополнительных слотов и я не могу их поставить на другой транспорт кроме краба хотя я скачал новейшую версию мода
Most other vehicles are not setup to take arm upgrades normally. In the Vehicle Framework options, you can enable a setting called "force arms compat," which will allow you to put arms on every vehicle. If you change that setting, you must restart the game for it to take effect. That will allow you to put the drill arm on the Cricket and Odyssey, like you see in the images here.
Большинство других транспортных средств не настроены на установку улучшений рук в обычном режиме. В параметрах Vehicle Framework вы можете включить настройку под названием «force arms compat», которая позволит вам устанавливать руки на каждое транспортное средство. Если вы измените эту настройку, вам придется перезапустить игру, чтобы изменения вступили в силу. Это позволит вам установить руку-бур на Cricket и Odyssey, как вы видите на изображениях здесь.
GREAT MOD! this mod literally saved me together with the crush mod, I installed the bloop and blaza mod with this and crush drone mod, nearly all the good mining places are overrun with blaza serpents so I couldn't go in there alone, thx to ur mod I could do is safely! [even tho I lost like 5 drones in the process cuz of all the blazas in there ;c]
Another request, for both "DrillArmVF" and "ScannerArmVF" : for those who, like me, use “CustomCraft3” and have modified the size of objects using the “CustomSizes” tool, for example I've lowered the size of all the seeds to 1x1, but I've also increased the size of other objects for greater realism. For me, the Prawn's arms are 1x2, as are other objects. I found the ID of the arms in your 2 mods and applied my modifications in CustomCraft3 to obtain the desired size.
But it only works on arms dedicated to vehicles other than the Prawn. Perhaps a different ID is needed when manufacturing the Drill Arm for the Prawn (same thing for the Scanner Arm). As you can see in the picture, above are the arms made for the other vehicles, at the right size, below are those for the Prawn but they are still in 1x1 (DrillArm icon redone by myself) :
Write correctly in the file dedicated to CustomCraft3 :
If I understand correctly, for the Prawn, it's exactly the same arm as the original one? And this one is made on the modification station, right? And the recipe is different.
It's the very same model, yes. If I remember correctly, there is one mechanical difference between the two, which is that this arm can be toggled on and off by doing the "alt-use" input.
Yes, it's made at the modification station. But the recipe is the same.
That's what I thought, this may sound like a strange request, but would it be possible to have a version without the Exosuit drill arm? I use the “Prawn Toggleable Drill Arm” mod to toggle the drill arm, your Exosuit drill arm just duplicates the original with the same fonction, which isn't particularly necessary for me... yes, I'm a bit of a neat freak :D
As I'm trying to learn how to read code (in Subnautica modding at least), I took a look at your source code to see if I could figure out what to modify on my own and for my own purposes only... but I confess I can't, basically I know nothing about C# coding ^^ I just managed to modify/add new icons of the modification station from the “Vehicle Framework” mod for example (the source code is also available), but that's all for now, it's still quite complicated for me ^^ maybe one day I'll get the hang of it...
I think that's a reasonable request. Check out the new 1.8 update 😎
Thanks for taking a look at my source! Modding with C# is not the easiest way to learn programming, but please feel free to ask me questions about it here or on the Vehicle Framework Discord server, or wherever you like, really 😄
Idk why I can't get this to work, all the modded upgrades show up in the pda blueprint tab but nothing shows up in the vehicle upgrade fabricator. Any ideas?
You have to use the modification station to build these upgrades! And if they aren't showing up there, you might need to update Nautilus and/or Vehicle Framework.
You can attach them to most Vehicle Framework vehicles if you enable the "force arms compat" option. You can always attach it to the Crush Drone.
Вы можете прикрепить их к большинству транспортных средств Vehicle Framework, если включите опцию «force arms compat». Вы всегда можете прикрепить его к Crush Drone.
Make sure you're using the right module. There is one upgrade for the exosuit arm and a different arm upgrade for VF vehicles. You can use "item drillarmvf" to get the right version for the Odyssey.
56 comments
https://www.nexusmods.com/subnautica/mods/2153?tab=description
nvm seems to be a problem with the other mod, works for other VF ships
That option has been moved to each individual vehicle. In the F5 menu, under each vehicle heading, you should see a toggle called "enable arm slots" which will do what you want.
However, VF arms aren't supported for the Seamoth yet.
Для работы меню F5 у вас должен быть установлен мод Config Manager.
Oh its a problem with VF nevermind.
Большинство других транспортных средств не настроены на установку улучшений рук в обычном режиме. В параметрах Vehicle Framework вы можете включить настройку под названием «force arms compat», которая позволит вам устанавливать руки на каждое транспортное средство. Если вы измените эту настройку, вам придется перезапустить игру, чтобы изменения вступили в силу. Это позволит вам установить руку-бур на Cricket и Odyssey, как вы видите на изображениях здесь.
But it only works on arms dedicated to vehicles other than the Prawn. Perhaps a different ID is needed when manufacturing the Drill Arm for the Prawn (same thing for the Scanner Arm). As you can see in the picture, above are the arms made for the other vehicles, at the right size, below are those for the Prawn but they are still in 1x1 (DrillArm icon redone by myself) :
Write correctly in the file dedicated to CustomCraft3 :
CustomSizes:
(
ItemID: DrillArmVF;
Width: 1;
Height: 2;
),
(
ItemID: ScannerArmVF;
Width: 1;
Height: 2;
);
If I understand correctly, for the Prawn, it's exactly the same arm as the original one? And this one is made on the modification station, right? And the recipe is different.
Yes, it's made at the modification station. But the recipe is the same.
As I'm trying to learn how to read code (in Subnautica modding at least), I took a look at your source code to see if I could figure out what to modify on my own and for my own purposes only... but I confess I can't, basically I know nothing about C# coding ^^ I just managed to modify/add new icons of the modification station from the “Vehicle Framework” mod for example (the source code is also available), but that's all for now, it's still quite complicated for me ^^ maybe one day I'll get the hang of it...
Thanks for taking a look at my source! Modding with C# is not the easiest way to learn programming, but please feel free to ask me questions about it here or on the Vehicle Framework Discord server, or wherever you like, really 😄
And if they aren't showing up there, you might need to update Nautilus and/or Vehicle Framework.
Вы можете прикрепить их к большинству транспортных средств Vehicle Framework, если включите опцию «force arms compat». Вы всегда можете прикрепить его к Crush Drone.
Are you able to build the arms? What happens when you place them in the appropriate module slots?