Will this mod be getting updated for compatibility with 2.0 Living Large update (i.e removing Qmod requirement and adding Bepinex requirement now that Qmod is dead and buried)
Can't believe I'd never found this mod long time ago. Always disliked the vanilla cyclops sonar as it's difficult to really 'know' positioning. Glad I found this. Thanks!
Edit: Edit: As this is for those playing Legacy version...(NOT the 2.0 update)...there's also a similar mod can be found on Primesonic's page; https://github.com/PrimeSonic/PrimeSonicSubnauticaMods/ ....the Cyclops Enhanced Sonar I'm not really sure which one might work better so, just thought I'd supply a link in case someone (that is playing legacy version of SN) wanted to try it instead.
you kinda make it sound like this one is working for 2.0 somehow. if so, how? it can't just be putting it in the plugins folder; it doesn't successfully load that way.
That's actually just the opposite of what I said. quote... Edit: Also, for thos playing 'Legacy' version....NOT 2.0
Not sure how that makes it sound like i'm hinting at it working with 2.0....it may or may not...I wouldn't know cuz not using 2.0. I'm running the 'Stable' version before 2.0.
alright, the way you phrased it sounded like you were using this, and suggesting for those on legacy, an alternative could be found. that usually means the initial usage was not for legacy.
on the whole, as miscommunications go, a fairly minor one.
That was a miscommunication since " Also, for those playing Legacy version...not the 2.0 update..." pretty obviously implies that *this* mod is for 2.0.
Well.....I edited my edit to clarify a little better. It made perfect sense to me in my mind when I read it back to myself but, apparently that's only cuz i knew what I meant maybe. Hope it's more clear now.
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Try this
https://www.nexusmods.com/subnautica/mods/12057
requirement now that Qmod is dead and buried)
Edit: Edit: As this is for those playing Legacy version...(NOT the 2.0 update)...there's also a similar mod can be found on Primesonic's page;
https://github.com/PrimeSonic/PrimeSonicSubnauticaMods/
....the Cyclops Enhanced Sonar
I'm not really sure which one might work better so, just thought I'd supply a link in case someone (that is playing legacy version of SN) wanted to try it instead.
Not sure how that makes it sound like i'm hinting at it working with 2.0....it may or may not...I wouldn't know cuz not using 2.0. I'm running the 'Stable' version before 2.0.
on the whole, as miscommunications go, a fairly minor one.