a lot of ingredients don't show. i removed all my other mods to see if there's possibly a conflict but the ingredients still don't show, like the circuit board, the wires etc. the items that require those ingredients show they're needed, but ingredients themselves don't appear in the blueprint list or the fabricator so items that require them can't be built and you can't progress the game unless you take the mod out.
Hello, I just want to say that I love the ideas and sprites/assets in your mod. Request for Permission: I am currently doing a complex crafting mod (a project of some sorts that uses CC2, CB, and other mods with more than 20 new recipes as originally planned but may take up to 100 if I'm energetic enough) that uses kinda "real-life" crafting recipes when I found your work. I would like to ask for permission to use some of your ideas and sprites. I will mention you as one of the source/basis of my mod once I've already finished it. PS: I am dumb at coding so I will only use CC2 and possibly CB for this project.
no sorry last person i gave that too made a direct copy of one of my mods . i really didn't do much for some of the assets like just put white on the scanner to make that one item
Tried to build seamoth hull left/right part but it just disappear. I built it over the foundations to find "black square" guaranteed but there was nothing.
oh, can you letme use just a lil bit of ur assets to improve the files of my mod? im bad at coding, so it got some bugs, if u letmme use ur assets, i'll be happpy.
So just wondering, how do I make a circuit board, or at least what do I do to unlock the recipe? Because I've been playing for a while and can't seem to get it. Please help. Thanks!
The game now is very challenging (maybe too much) but when you get the hang of it, it becomes somewhat enjoyable. However there's a problem: you can't craft vehicles because their components cannot be crafted in the mobile vehicle bay, probably because that's not what you are supposed to do normally. I get your idea but it only works if you change the crafting path; fixing this problem btw is very easy, you should fix it too.
Hello. Very nice mod. Thank you so much. I've already finished the game 3 times and was feeling a little bored with my 4th attempt. Thanks to your mod, I play with renewed pleasure! Some of your recipes where a little bit too costly, so I tempered them down a bit. It's very easy to do, thanks to the txt files, which require no coding skill.
34 comments
I just want to say that I love the ideas and sprites/assets in your mod.
Request for Permission:
I am currently doing a complex crafting mod (a project of some sorts that uses CC2, CB, and other mods with more than 20 new recipes as originally planned but may take up to 100 if I'm energetic enough) that uses kinda "real-life" crafting recipes when I found your work. I would like to ask for permission to use some of your ideas and sprites. I will mention you as one of the source/basis of my mod once I've already finished it.
PS: I am dumb at coding so I will only use CC2 and possibly CB for this project.
I built it over the foundations to find "black square" guaranteed but there was nothing.
ItemID: Board;
DisplayName: "circuit Board";
Tooltip: "Silcon Board used for crafting control boards for different tech. ";
AmountCrafted: 1;
Ingredients:
(
ItemID: silicone;
Required: 2;
),
(
ItemID: Solder;
Required: 1;
),
(
ItemID: Copper;
Required: 1;
);
Path: Fabricator/Resources/Electronics/CraftingTech;
ForceUnlockAtStart: YES;
),
i just checked the items are there
Lol that so funny but does work you just have to go find the item .
I've already finished the game 3 times and was feeling a little bored with my 4th attempt. Thanks to your mod, I play with renewed pleasure!
Some of your recipes where a little bit too costly, so I tempered them down a bit. It's very easy to do, thanks to the txt files, which require no coding skill.