Subnautica
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About this mod

- Requires that specific plants are present in the containment's planter before eggs can be laid or hatched.

Requirements
Permissions and credits
*This mod requires BepInEx
*This mod requires Nautilus
* install to BepInEx\plugins\
*The features of this mod can be configured via the AlienContainmentConfig.json, these settings still need to be balanced to
fit in with the vanilla game and create a proper progression for
breeding creatures. Any help with this would be appreciated.


This mod makes the following changes to the alien containment:
- Requires that specific plants are present in the containment's planter
before eggs can be laid or hatched. The required plants per creature can
be configured in the AlienContainmentConfig.json file. Multiple plants
 for each creature can be configured in the AlienContainmentConfig.json file.

Plants:

*Not all of these names have been confirmed to be the correct plant, a list of all Subnautica entities is included at the
bottom of this file in case there are errors in this list and you need
to find the correct name for a plant/creature.

Acid mushroom: AcidMushroom
Bloodroot: BloodRoot
Bloodvine: BloodVine
Blue palm: BluePalm
Bulb bush: KooshChunk
Cave bush: PurpleBranches
Creepvine: Creepvine
Deep shroom: WhiteMushroom
Eye stalk: EyesPlant
Furled Papyrus: RedRollPlant
Gabe's feather: GabeSFeather
Gel sack: JellyPlant
Ghost weed: RedGreenTentacle
Jellyshroom: SnakeMushroom
Membrain tree: MembrainTree
Pygmy fan: SmallFan
Redwort: RedBush
Regress shell: RedConePlant
Rouge cradle: RedBasketPlant
Sea crown: SeaCrown
Spiked horn grass: ShellGrass
Spotted dockleaf: SpottedLeavesPlant
Tiger plant: SpikePlant
Veined nettle: PurpleFan
Violet beau: PurpleStalk
Writhing weed: PurpleTentacle