It's possible, but the implementation can range from annoying to difficult, depending on what options I give players to customise what can break through the reinforcement, whether it's just that anything that does 100 damage ignores the reinforcement, or whether I make it any creatures the player adds to a list ignore it. Thinking the former would be the most sensible, that anything that would ordinarily one-hit kill the player would *still* do it through the suit, but curious if people would prefer a different implementation.
Edit: Took a bit of figuring out, but your suggestion has been implemented! File should be uploaded shortly.
Oh thanks, but the damage adjustment is also very useful. Previously, there were modifications for damage, health, size and speed of creatures, but they are hopelessly outdated, so you are just in time :)
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Thinking the former would be the most sensible, that anything that would ordinarily one-hit kill the player would *still* do it through the suit, but curious if people would prefer a different implementation.
Edit: Took a bit of figuring out, but your suggestion has been implemented! File should be uploaded shortly.
All have to do is wait for the modification to adjust the HP of creatures and it will be good