When I fire with the button held down, the laser fires pulses in sync with the sound, as if continuously clicking the mouse button. It seems to me, unless I'm forgetting, that in the old version of the game and mod, the laser beam was not interrupted when the mouse button was held down. And now it looks like a jamming of the gun.
I sincerely suggest that you change the language selected in the configuration file to the default English instead of obtaining the language in which the current game is running. Otherwise, the MOD will fail to load due to the empty configuration content of other languages. PS: Brothers who fail to load the MOD can try to add content configuration related to the language you are currently using in the following path, which will be effective with a high probability. ...\Subnautica\BepInEx\plugins\LaserCannon\config.txt
great mod. so good it makes all other subs pointless lol. im having a great time with this but am wondering if its possible to make a version of the module that can be slotted onto the subs from vehicle framework? such as odyssey, phantom, and the other add ons
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The log file can be found at: C:\Users\Username\AppData\LocalLow\UnknownWorlds\Subnautica\Player.log
And previous run logfile: Player-prev.log
any chance to make a mod for Vehicle Framework submarines?
Would be nice to fit this to a Odyssey.
Cheers!
I found the settings file, but I can't put a value in it so that the laser beam has any effect.
PS: Brothers who fail to load the MOD can try to add content configuration related to the language you are currently using in the following path, which will be effective with a high probability.
...\Subnautica\BepInEx\plugins\LaserCannon\config.txt