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Lee23

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LeeTwentyThree

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28 comments

  1. Halalman07
    Halalman07
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    1. LeeTwentyThree
      LeeTwentyThree
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      I agree
  2. JayMann426
    JayMann426
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    Really cool! It adds difficulty which I like for Subnautica. I do wish you can apply the changes to specific creatures like non leviathans only, Leviathans only and of course all there is also being able to make creatures turn faster because with the charge speed velocity even a little higher than usual it makes the creatures easier to avoid by strafing but still great mod :D. 
  3. Shadespir3
    Shadespir3
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    This mod looks absolutely amazing!

    I'd like to request a bit more specificity when it comes to toggling the aggressiveness of creatures.
    For example, if rather than just having it all or nothing for night/day exclusivity, what if there were toggle options for night and day? So I could make it so creatures are more aggressive in general, but especially at night, rather than rendering them vanilla/benign during the day.

    Also, if there were species by species options for scaling aggression, when they're aggressive, how far they see, etc, that would be supreme!
    Lastly, if there were some preset and customizable templates along with a completely random setting for species by species aggression settings, it could add a high degree of unpredictability to the game, which would be rad!
    (Templates could be lump various species together in similar ways, and make some more aggressive in certain ways than others. Ex: Stalkers, biters more aggressive at night, pursue for long distances, stalkers more so than biters. Sand sharks extremely aggressive up close, don't pursue for very long, sleepy during night, etc.)

    Thanks for your hard work. Again, this mod looks amazing!
    1. ValentineHeart
      ValentineHeart
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      I sencond this, this is a good mod but it would be even better if it had separate options for night/day.
  4. Ulyaoth1988
    Ulyaoth1988
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    Hello there,

    this mod is... lemme describe:

    Swimming with my Seaglide around grassy Plateaus minding my own buisiness, when a wild Blooper approaches.
    Fleeing back to my Lifepod followed by this huge open mouth with insane speed.
    Got eaten in the process...
    (the Blooper has a very high detection range on max settings and will rush towards you on maxed charge velocity, while sucking you in)

    10/10

    This mod is just amazing, but like some else posted:
    Adjusting specific creatures would be awesome, since not every creature has to be on steroids.

    Keep up the great work,
    Cheers!
  5. StarbuckBunny
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    Hi I wanted to change the aggression music option by using one of the vanilla game (I believe the track is called leviathan) to keep it consistent with the game music.

    Is it possible or where can I look for (in case you are not interested I can do it for myself).
    Thank you
  6. SombreTheDovahkiin
    SombreTheDovahkiin
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    Is there a way to only make the aggression apply to leviathans?? I'm just trying to find large copper ore deposit things and my prawn is being harrassed by sand sharks, bone sharks, and even a stalker that came from god knows where 😭
    1. StarbuckBunny
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      Yes, in the options you can disable everything bites sub and vehicles.

      So only larger creatures will attack vehicles, but not the ones that cannot damage them (like in vanilla)
  7. Royalmaskie
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    does this work with the death run mod? i like some stuff from that mod but preferer how this handles creature ai
  8. FlaFsteR1991
    FlaFsteR1991
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    The mod is excellent, interesting, but it wouldn’t hurt to add an additional setting to the configuration about which creatures can be no aggressive  (So that it would be possible to register exceptions from existing ones by ID) it would be very convenient.

    upd: This mod add day/night settings, now it’s convenient to set aggression for day and night
  9. I have this mod paired with the randomizer and my lifepod landed in the dunes.  Immediately, before I even had anything in my inventory, I was already being assaulted by a Reaper.  I'd have to go through that Reaper every time I went to and from the lifepod.  I didn't survive long enough to build a base somewhere safer.  Then I tried again and it landed me in the Grand Reef within view of the floating island.  I said ''Okay, it could be worse.  There's no Reapers out here.''  After swimming to more shallow waters and foraging around, as I was on my way back to the lifepod, I suddenly shot up high into the air.  I look around and find that it was because a GHOST LAUNCHED ME.  I knew there was a Ghost in the Grand Reef, but I was sure it was way too deep to be interested in coming all the way up to sea level.  I have the player prioritization on default, so I guess there's just not much else down there.
    1. Actually, I have just remembered that I also have Vertical Migration enabled and it was during the night, so that was probably it.
  10. swisscheese72
    swisscheese72
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    Wow this works great!