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File credits
RamuneNeptune: https://www.nexusmods.com/subnautica/users/160597813 (Uses some utility functions for productivity's sake)
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Changelogs
Version 1.0.4
Changes the recipe to craft the brine blade
Added the option to change the emission strength of the blade
Version 1.0.1
Brought the damage in-line with thermoblade damage
Polished the harmony patches
Version 1.0.0
Initial Cure Blade Release
Donations
No donations accepted
Summary You no longer need to run back to your base, collecting endless amounts of salt, or running multiple water fabricators just to keep up with your endless adventures.
The cure blade, similar to the thermoblade uses salt to cure fish by converting the water body content of your prey to brine.
Recipe Knife x1 Battery x1 Concentrated Brine x2
Configuration Cure Knife Damage - Changes the damage the knife deals (Uses the thermoblade base damage) Cure Knife Range - Changes the hit range of the knife Cure Knife Emission Strength - Changes the strenth of the knife glow
Tweaks and Fixes - Unsure at the moment what causes the incompatibility, but the error originates from Tweaks and Fixes and will need to investigate with the author what the cause for it is.
Installation
Install BepinEx
Run the game at least once
Navigate to the subnautica directory
Ensure Nautilus is installed and using the latest version!
Extract the CureKnife folder into the Bepinex\plugins folder
For any bug reports , either @chadlymasterson in the Subnautica Modding discord or DM me with any issues.
Mod Showcase - Leviathan Kraken I was very lucky that Leviathan Kraken showcased my mod in one of their mod showcase videos and i am very thankfull for it. Please go and show them some love and check out the video.