Subnautica
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Created by

Oldark and tobeyStraitjacket

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oldark1

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24 comments

  1. anderzzonz72
    anderzzonz72
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    will this be updated for bepinex
    1. 7aichi
      7aichi
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      • 1 kudos
      i second this.
  2. dorock
    dorock
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    If you're looking for a Below Zero version that works. I updated oldark1's code to support BZ.

    https://www.nexusmods.com/subnauticabelowzero/mods/244?tab=files?

    I really just updated the DLLs and some methods since they were looking for a few more parameters.
  3. Draglorr
    Draglorr
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    • 1 kudos
    This mod sounds awesome but the only reason I am not downloading is because of the autoload. I do not want to be playing, accidently hit auto-load and then be like "WHAT THE ****!!!!" Ya know?
    1. eduardop4
      eduardop4
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      How would you press F9 "accidently"? lol
  4. DarkHelmet12E4
    DarkHelmet12E4
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    Do you think you can replace the quicksave screenshot with something that indicates it is the quicksave? Maybe after the game finishes saving replace it.
  5. Operative85
    Operative85
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    • 2 kudos
    Great mod! But quicksaving inside the Seamoth causes me to quickly exit and then enter it.
    1. Operative85
      Operative85
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      • 2 kudos
      To clarify, it's not much of a problem. You just have to stop when quicksaving, lest you get runover by the Seamoth. It'd be great if we can remove that small side-effect altogether, though.
    2. oldark1
      oldark1
      • supporter
      • 24 kudos
      Heh glad you're enjoying it. Unfortunately that issue has been a problem since the mods first came out and I haven't been able to find a good solution for it.
    3. Operative85
      Operative85
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      • 2 kudos
      Thanks for replying! Can play with that bug, can't play without this mod. Thanks again!
  6. DeepEuphoria
    DeepEuphoria
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    • 4 kudos
    [Edit] - Ignore me, i figured it out.
  7. djehmli
    djehmli
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    Is there a way to configure what key it uses?
    1. oldark1
      oldark1
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      • 24 kudos
      Recent update changed the default key to F2. I haven't been able to get a configuration file to work correctly with keybindings yet. For now, if you prefer f5 don't update. Otherwise update to swap to F2.
    2. oldark1
      oldark1
      • supporter
      • 24 kudos
      Quicksave key is now configurable (defaults to F2)
  8. ComarUder
    ComarUder
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    EDIT: Nevermind it works!

    I think this mod also no longer works with dec update?
  9. ForcedUser666
    ForcedUser666
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    I made a pull request to change the quick save button since it conflict with at least one mod:
    https://bitbucket.org/glibfire/subnauticamods/pull-requests/1/changed-the-quick-save-button/diff
    1. oldark1
      oldark1
      • supporter
      • 24 kudos
      Thanks for that! I merged your request and have updated the mod file on nexus to use the F2 key by default.
    2. ForcedUser666
      ForcedUser666
      • supporter
      • 3 kudos
      Great.
  10. senna7608
    senna7608
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    • 133 kudos
    Hello!

    The F5 key is in conflict with Cheat Manager.
    This is the activation button for the CheatManager popup window.
    And with F4 you get the mouse pointer.
    Please use another function key for quicksave.
    (I know F2 is not used by either the game or any other mod.)
    1. oldark1
      oldark1
      • supporter
      • 24 kudos
      Thanks for letting me know. I'm not able to support these as much as I'd like any more but I have updated this to use F2 by default.