Subnautica

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Lee23

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LeeTwentyThree

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61 comments

  1. LeeTwentyThree
    LeeTwentyThree
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    As some people have pointed out already: Submodica is DEAD.

    The mod manager is fine, but the browse feature will have to be entirely replaced down the line. This COULD mean automatic mod installing!

    We might be able to provide an alternative in the future. Currently, Nexus mods, GitHub, and the Subnautica Modding Discord server are the main places to get mods.

  2. Aer0plane
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    Hello, I just installed the mod manager and everything is working just fine, except for the automatic installation part. I dragged the Nautilus zip for CompositeBuildables into the ModDownloads folder and the mod manager recognised it and downloaded it, but it won't let me restart the game when prompted, as in I press the button to restart but the game keeps running. Am I doing something wrong or is it a problem with my game? I have Bepinex set up correctly, it's just the restart part that is causing the problems. Thanks in advance

    Edit: Nevermind, I just looked through the GitHub page a little more and found the bug report saying most features don't work on MacOS. The manager is still useful for checking if I installed the mods correctly the manual way, so it still has its uses regardless :) 
    1. LeeTwentyThree
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      Sorry about that. I’d like to make a compatibility update but I’d need logs and testers to see what exactly is wrong.
  3. warangel46
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    Submodica is DEAD. mmm did not know that thank for point that  out can wait see what in the future also i would love if you would bring back De-Extinction but i guess i have wait for that to 
  4. WapperJaw
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    Thanks ... works great. But I have one question. Some modders when they package their mod are nothing but a single .dll file not inside a folder. They simply say to install it in BepInEx\plugins. Subnautica Mod Manager tells me they need to be put in a folder. So do ignore Subnautica Mod Manager directions and follow the mod author directions or Vise Versa? 
    1. LeeTwentyThree
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      Either way works technically. It's more organized if every mod has its own folder, though, and I'm not sure why people suggest you put it directly into BepInEx/plugins.
  5. MariyaMaybird
    MariyaMaybird
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    Guys, sad news. I think Submodica is completely down so the mod won't do much besides letting you disable and enable your mods :(
    1. Peax7120
      Peax7120
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      It's down.    I hope everything is ok with Lee23. 
  6. xtchizobr
    xtchizobr
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    *NOT* working currently. Button doesn't show up in any menus, does not seem to matter whether you're using legacy or Nautilus with BepInEx, no matter which version of BepInEx you use. No menu = this mod does nothing.
    1. zzzspina
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      when i added mod. it shows up on the game load screen where you first choose what you want to do. i belive its just above the options tab.  
  7. zzzspina
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    hi was hoping for a BZ version. it has really helped figure out what was wrong with some mods in Original subnautica game.  
  8. Rmodder21
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    Does this work with Below Zero as well?
  9. FlowDap
    FlowDap
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    Thank you for this mod. For people struggling the way I did, I suggest installing the mod via Vortex as well as its dependency mod BepInEx. As for me, this fixed the problem prior to installing it manually.
  10. pokemon0099
    pokemon0099
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    i keep trying to download it but it wont work
  11. 7aichi
    7aichi
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    seems when installed through Vortex it doesn't work properly. instead of Mod Manager option there are 2 play options at the top and bottom and Local Saves option.
    1. LeeTwentyThree
      LeeTwentyThree
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      I think it's finally fixed in 1.2.1. Please give it a try if you can!
    2. 7aichi
      7aichi
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      yep, it works. thanks.