Subnautica
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Senna

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senna7608

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15 comments

  1. Suneman09
    Suneman09
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    • 0 kudos
    i wish i knew something about modding subnautica because i wanna make a scanner arm so i dont have to exist my prawn
  2. lolbobtheman1
    lolbobtheman1
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    • 0 kudos
    Hey please help. I am tying to get Seamoth Arms working on Legacy but it requires this mod that no longer has Legacy support.

    Thanks!
  3. MasterZoen
    MasterZoen
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    • 1 kudos
    I'm getting this error even though I'm using the BepInEx - Nautilus mod:

    [Info   :ModdedArmsHelper] Awake
    [Info   :   BepInEx] Loading [PlasmaCannonArm 1.6]
    [Info   :PlasmaCannonArm] Awake
    [Error  :   BepInEx] Could not load [ScannerModule 2.1] because it has missing dependencies: com.ahk1221.smlhelper
    1. senna7608
      senna7608
      • supporter
      • 133 kudos
      The error message is not caused by this mod! Update the Scanner Module mod to the BePinEx/Nautilus version!
  4. ForcedUser666
    ForcedUser666
    • supporter
    • 3 kudos
    This mod needs updating, SMLHelper is no longer compatible with Nautilus.
  5. M3dicCookie
    M3dicCookie
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    • 35 kudos
    Seamoth Arm ( legacy doesn't need the Modded Arms Helper)
  6. qwsdfgvbn
    qwsdfgvbn
    • member
    • 0 kudos
    add legacy
  7. rromikz
    rromikz
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    Why Seamoth arms has legacy version  but require Modded Arms helper which don't support legacy ????
  8. theDos08
    theDos08
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    So there's no version of this for legacy, but the Seamoth Arms mod has a legacy version?
    1. rromikz
      rromikz
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      • 0 kudos
      I was asking myself the same question , like what the ? 
  9. Witchy21
    Witchy21
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    Are there console commands for the arms?
  10. Makron8
    Makron8
    • member
    • 11 kudos
    I know this is a bit of a long shot, but do you know if it would be possible to add the functionality of the building hand tool onto the Prawn Exo Suit?
    I'm playing with some settings that damage the player outside of it, and realistically you'd probably be using the Prawn to do undersea building anyway.

    I know it would take some tinkering, but I don't want to reinvent the wheel if a few lines of code would make it a lot easier.
    Also, I should be clear that I know some code, but I have zero experience with scripting Subnautica, so if a better choice would be to join the Subnautica modding discord and start from there, please let me know.