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fgcdraft

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fgcdraft

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About this mod

A mod that reduces assets for the game to render so it can run on lower end hardware!

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v1.05: All mods updated with Mai update

A mod that reduces assets in the background to improve game performance. I've selected which assets to keep so the game remains (as much anyway) visually readable and playable in all variants of the mod

Each tier going forward performs better than the last, so test which one works for you to make the game less "potato-ey" and at the same time achieve max FPS with decent GPU usage

For each configuration I will also mention its % improvement; how much it would help boost performance. All % values are based on FPS improvements from my 'potato' laptop, but still should give you an idea how significant it is. Make sure to pick and activate only ONE pack

Potato Mod Lite Stage Pack
  • All moving assets in the background are removed; foliage, NPC's, assets with VFX, and other moving objects
  • 15% FPS boost

Potato Mod Lite Stage Pack - Dark 1
  • Potato Mod Lite but stage lighting is removed. No character backlights
  • Includes CharacterSpotlightFix in the pack, otherwise certain characters wont be lit up properly
  • 22% FPS boost

Potato Mod Lite Stage Pack - Dark 2
  • Potato Mod Lite but stage lighting also removed. Has character backlights
  • Includes CharacterNoSpotlight, to remove front spotlight for each character. If you want to include the spotlight, get the individual stage files
  • 22% FPS boost

Potato Mod Stage Pack
  • Every asset in the background is removed except floors
  • 28% FPS boost

Potato Mod Stage Pack - Dark 1
  • Potato Mod but stage lighting is removed. No character backlights
  • Includes CharacterSpotlightFix in the pack, otherwise certain characters wont be lit up properly
  • 38% FPS boost

Potato Mod Stage Pack - Dark 2
  • Potato Mod but stage lighting also removed. Has character backlights
  • Includes CharacterNoSpotlight, to remove front spotlight for each character. If you want to include the spotlight, get the individual stage files
  • 22% FPS boost

Changing ImageQualityRate in Config.ini
  • Changes the render resolution, making the game pixelated. UI Menus unaffected
  • 1 is the default value. 0.9 to 0.6 doesn't change much in render resolution
  • Game performance improves the lower you go from 0.5 to 0.1
  • Do this with any of the mods above to stack the % FPS boost, sometimes may be more than enough to give you max FPS
  • Make sure to turn off anti-aliasing in the game's in-game settings, otherwise it will look blurry
  • 27% FPS boost
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Other than the stage mods mentioned above, I also made Potato Mods for other things in the game, you can mix and match these with the stage mods:

Potato Mod - Universal Effects
  • This is for every generic effects in the game, involving hit sparks, block sparks, jumping, dashing, drive parry, drive rush, drive impact, etc.
  • Said effects have been greatly reduced, but still visually readable

Potato Mod - Character Level 3
  • This mod removes all the visual effects of all level 3 and critical arts

Potato Mod - Main Menu + Character Select
  • This mod removes all assets you see during the main menu and character select

Potato Mod - Main Menu + Character Select (No Models)
  • This mod removes all assets you see during the main menu and character select and no character models character select and VS screen

Potato Mod - Battle Hub Lobby
  • Removes all stage assets except the interactable objects (arcade cabinets, kiosk, dj equipment, etc).

Potato Mod - Battle Hub Lobby - Dark
  • Removes all stage assets including the interactable objects (arcade cabinets, kiosk, dj equipment, etc). Use the map instead for navigating
  • No lighting on everything, no sky

Potato Mod - Battle Hub Arena - Dark
  • Removes all stage assets except floors
  • Removed most stage lightings except character spotlights.

Potato Mod - Battle Hub Arena
  • Removes all stage assets except floors
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HOW TO INSTALL MODS:
  • Go get fluffy modmanager:
  • https://www.fluffyquack.com/
  • First time booting up modmanager.exe:
  • choose game > street fighter 6 > (if modmanager doesn't know where your steam games are) choose game folder > go to steam \steamapps\common\Street Fighter 6 (or find the location through steam > right click street fighter 6 > properties > local files > browse)
  • Installing the .rar mods:
  • In fluffy > Options > Open mods folder > put here the .rar files (do not extract)
  • Turn on the mods in fluffy > Mod list > Models > turn on the mods (white box)
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NOTES:
  • When you're using ImageQualityRate at 0.5 or below and you have anti-aliasing off, the game menus can look buggy
  • Apart from the menus looking buggy, certain supers (namely CA's) can look like they're freezing. They resume after the 'cinematic' finishes but just be aware this is normal. If you want to fix it, mess around with the effects quality on the settings, or turn on anti-aliasing

Huge thanks to alphaZomega and the rest of the modding community for providing us all the modding tools!