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Maximum non-Manifest setting for Stray. Family Reunion and Quest Closure not included.
Things Added:
Settings are set for 10bit color@4K, using -dx12. Bear in mind the game's default renderer is DX11.
per usual, you are expected to conform said configs to your specific hardware and to be realistic in your expectations thereof: Things added
SSS: This will only show up in two sections of the game. Since you have fur, this setting is for... other folks, not for you. ACES Tonemapping: True Volumetric Fog 2D is now 2.5D; yes it's more atmospheric, and yes it will hella block your vision if you're at the right angle. Screen Space Color Matched Shadingand Bloom: Goes with the ACES for neato shading on all those slat covered light walls. Spoooky. HBAO:The fanciest of AOs. No more weird gray halos. Whole Screen Shadows: Pretty self explanatory Things removed
Chromatic Abberation:Kind of droll they have colorblind item coding and then still keep this. Why. Film Grain: You know what isn't cinematic? Getting a migraine. AA: At resolutions over 1080 TAA is bad, and FXAA is worse, and those are the only options you get. No thanks. I don't need blur in my blur so I can blur while I blur. DoF: See above.