First game I've tested with this filter (directly for my first run).
I thought it was a bit too gimmicky because it's the cheapest way to get a 3D effect in a video game, but I'm quite surprized by the result here. It really reinforce immersion, and since the game is quite slow and story driven. "It just works".
In a dark room with headphones this is dope, especially when you're on the roofs it really show the heights when you push some objects in the streets down below.
The only minors drawbacks: -It can introduce a bit of fatigue on your eyes after a while. -Obviously doesn't display the true colors of the game.
No problem with Red/Blue glasses.
Personally I'll consider to use that filter in some similar short games.
2 comments
I thought it was a bit too gimmicky because it's the cheapest way to get a 3D effect in a video game, but I'm quite surprized by the result here.
It really reinforce immersion, and since the game is quite slow and story driven. "It just works".
In a dark room with headphones this is dope, especially when you're on the roofs it really show the heights when you push some objects in the
streets down below.
The only minors drawbacks:
-It can introduce a bit of fatigue on your eyes after a while.
-Obviously doesn't display the true colors of the game.
No problem with Red/Blue glasses.
Personally I'll consider to use that filter in some similar short games.
Endorsed !