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denhonator

Uploaded by

Denhonator

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About this mod

Prevents regular battle music from playing (aside from some exceptions)
Allows you to listen to the amazing unique music in each area without regular battle music cutting it out all the time
Boss music plays as normal

Permissions and credits
Some dark vents and Sunken Shrine still play combat music due to a different music trigger
Works in multiplayer

Changes just a single byte in the executable (prevents the condition for playing regular battle music when getting into combat from being met)
Based on Epic Games Store version, so it might not work for Steam. In that case, you could apply the change manually with something like Cheat Engine or HxD.
Try searching for hex bytes 39 5f 28 75 68 44 8b 47 2c and the next byte should be 44. Change that to 90.

The assembly code looks something like this:

SOPFFO.exe+654D1F - E8 778DA3FF           - call SOPFFO.NVSDK_NGX_Parameter_GetD3d11Resource+89D
SOPFFO.exe+654D24 - 33 C9                 - xor ecx,ecx
SOPFFO.exe+654D26 - 8B D8                 - mov ebx,eax
SOPFFO.exe+654D28 - E8 16AF9DFF           - call SOPFFO.NVSDK_NGX_D3D11_ReleaseFeature+472C
SOPFFO.exe+654D2D - 39 5F 28              - cmp [rdi+28],ebx
SOPFFO.exe+654D30 - 75 68                 - jne SOPFFO.exe+654D9A
SOPFFO.exe+654D32 - 44 8B 47 2C           - mov r8d,[rdi+2C]
SOPFFO.exe+654D36 - 90                    - nop  { Normally 44 3B C0 Change to 90 3B C0 }
SOPFFO.exe+654D37 - 3B C0                 - cmp eax,eax