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Chaophim

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This is a set of eight empty, submerged "islands" to break up the 'islands visible everywhere you look' monotony of the default grid in the cartographer. While they are, technically, "custom" islands, all of their _OBJECT.map files are intentionally left blank so that the game, itself, will procedurally generate shipwrecks and submerged stone, etc., amid the coral.

To install, simply unzip the contents of this .zip into your /maps directory either in "../Documents/Stranded Deep/Data/Editor/Maps/" for the stable release or "../Documents/Stranded Deep/Data/Experimental/Editor/Maps/" for the experimental release. It will work just fine on either because, as stated, the game is going to auto-generate all objects so there is no worry about it generating an object that is only available in the current experimental build. Just be sure that you use the right folder for your release (look on your main menu screen for verification of which version you are running) or the islands will not appear in cartographer.

After that, simply launch into the game and go into the Cartographer to place them. Don't worry that the thumbnails are empty - those are generated off of the heightmap that is ABOVE the water and, since these are all submerged, that doesn't apply.