This page was last updated on 02 May 2025, 12:33PM
Changelogs
Version 4.4
Technology now hidden, Characters now gain traits as they live in the colony. Trading, Hacking, and Biology now each correspond to a tech column/category. Attack/animal rework now marked as a pre-requisite, and as content is explored the animals that attack will be... much deadlier. Misc bug fixes, 15+
Version 4..5
Renamed Experiment in Dissectory to Experiement (Meat) Added Experiment (Organ) in Dissectory to dicover Zancer through organs Fail rate of Experiment (Meat) lowered to 75%, no fail skill level lowered 8 Cleaned up Trade/Biology Recipe listings. Ex. Old organ swap recipes not longer show when no old organs are in the save. Added misc traits/health conditions for eventual droid improvement events BugFix: - Added power toggle to hacking terminal - Gale no longer dies due to wrong temperature tolerance - Experiment (Organs) and Experiment (Meat) now dissapear after researching Organ Swap tech
Version 4..4
4.4 Buffix #6 Changes all instances of Glutch_something something_Sticher to Glutch_something_something_Stitcher To conform with new ILU mod naming convention