Hey @FailChapi! Please inform us that there is an update coming! The latest DLC, Robots and Guardians, is having an issue and makes the game unplayable. I have played one game without this mod and find myself at the point I was earlier this year and looking for help improve my game experience. I do not get a lot of time for past times so when I do, I need to make the best of it. This mod helped me unplug after work and feel like I accomplished something. Then back to work! Please help those that do not have time to twiddle their thumbs during game play and release an update!
Hi, Still cannot make the mod to work :( Render time 0:00:00:013 *** executable info Render time 0:00:00:014 Timestamp: 6442b470 Date: Fri Apr 21 12:06:08 2023 Command line: Compiler: 193431937, 142 (VS 2019) or newer
*** hardware info CPU name 12th Gen Intel(R) Core(TM) i9-12900KS CPU MHz 3418 CPU cores 16/24 Phys. Memory 65320 MBytes Memory In Use 26% Disk Free 231670 MBytes
*** OS info OS: Windows 10 Version: 10.0.22621
*** Debug::Init()
Render time 0:00:00:067 Steam initialized (AppId 1324130, Beta branch ???) Render time 0:00:00:069 Language: English Render time 0:00:01:245 *** graphics info GPU NVIDIA GeForce RTX 3080 Feature Level: 12.1 { DoublePrecisionFloatShaderOps: 1 OutputMergerLogicOp: 1 MinPrecisionSupport: 2 TiledResourcesTier: 3 ResourceBindingTier: 3 PSSpecifiedStencilRefSupported: 0 TypedUAVLoadAdditionalFormats: 1 ROVsSupported: 1 ConservativeRasterizationTier: 3 MaxGPUVirtualAddressBitsPerResource: 40 StandardSwizzle64KBSupported: 0 CrossNodeSharingTier: 0 CrossAdapterRowMajorTextureSupported: 0 VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: 1 ResourceHeapTier: 2 NotZeroedPools: 1 UMA: 0} API d3d12 GPU Driver Version 31.0.15.3179 GPU Driver Package Version 531.79 GPU Dedicated Video Memory 10067 MB Render time 0:00:01:347
Lua time 0:00:01:950 Lua revision: 331750 Assets revision: 25856 Steam AppID: 1324130 Build version: 1.00.230421 Lua time 0:00:09:807 DLC RecipeTweaks loaded, lua revision 1011166, assets revision 1011166 Lua time 0:00:09:808 DLC Preorder loaded, lua revision 331750, assets revision 25856 DLC RecipeTweaks loaded, lua revision 1011166, assets revision 1011166 Reloading lua files Lua time 0:00:10:382 Reloading done in 573ms Recipe is running Available DLCs: Preorder(Early adopter Bonus),RecipeTweaks(Recipe Tweaks) Lua time 0:00:10:435 Overriding global preset PostProcessRandomMap using the one from Lua time 0:00:10:545 [preset] Preset postprocess took 21 ms. Lua time 0:00:10:561 [GradingLUTs] Failed checking svnAssets/Source/Textures/LUTs/vibrant_7.Sobrius_Sunset.cube for modification: File Not Found [GradingLUTs] Failed checking svnAssets/Source/Textures/LUTs/Color_Contrast_8.Sobrius_Sunset_Winter.cube for modification: File Not Found [GradingLUTs] Failed checking svnAssets/Source/Textures/LUTs/sunrise_5.Sobrius_Sunrise2.cube for modification: File Not Found [GradingLUTs] Failed checking svnAssets/Source/Textures/LUTs/Default.cube for modification: File Not Found [GradingLUTs] Failed checking svnAssets/Source/Textures/LUTs/Color_Contrast_01.cube_6.SampleG_E.cube for modification: File Not Found Lua time 0:00:10:586 174 / 174 particle streams loaded in 24 ms. Lua time 0:00:10:621 [mod] Steam mods G:\SteamLibrary\steamapps\workshop\content\1324130\2968715496 [mod] Loading mod metadata for 1 mods... Lua time 0:00:10:622 [mod] Loaded mod def Recipe and Human Tweaks(id Chapi_Tweaks, version 0.00-023) from G:/SteamLibrary/steamapps/workshop/content/1324130/2968715496/ Lua time 0:00:10:626 Account storage loaded successfully in 4 ms Lua time 0:00:10:639 Recipe Tweaks ready. Lua time 0:00:10:697 VideoImpl::Init(Movies/MainMenu.ivf) Lua time 0:00:14:484 [mod] Loading mod metadata for 1 mods... Lua time 0:00:14:485
Lua time 0:00:16:760 [mod] Loading mod items for 1 mods... [mod] Loading Recipe and Human Tweaks(id Chapi_Tweaks, version 0.00-023) items from PackedMods/2968715496/ Reloading lua files Lua time 0:00:16:893 RecipeTweaks Mod is running. Lua time 0:00:17:371 Reloading done in 611ms Lua time 0:00:17:395 Chapi_Tweaks: Booting Lua time 0:00:17:405 Recipe is running Lua time 0:00:20:890 Changing map to "_alt0" Lua time 0:00:20:975 *** Reloading assets from folder BinAssets/
Lua time 0:00:21:914 *** Assets reloaded in 0.9 s, read 386.3 MB, read speed 411.4 MB/s, average read 5409 bytes. Lua time 0:00:22:612 MapLoadRandom: 8924363571858354470 Lua time 0:00:24:999 Map changed to "_alt0" in 4109 ms. Lua time 0:00:25:161 [Spawn] Failed to find location for Gujos_Initial Lua time 0:00:25:164 [Spawn] Initial: 18 ms Lua time 0:00:29:783 SpawnStartLocation: 37 ms Lua time 0:00:48:609 Chapi_Tweaks: Booting Lua time 0:00:55:184
Stopping the game threads from the Lua side.
Render time 0:00:55:185
Stopping the game threads after receiving WM_QUIT.
Yep, for movement speed it needs some time to pass. In old save it works immediately after load. And don't work at start of a new game. Total wrong. It need some time to pass from game run.
Hi! Can u place a tutorial for dummies on how to activate the mod? I1ve placed it both in DLC ( zRecipe) and app data MOD ( Lua), but I don't know how to proceed. The MOD editor doesn't help. Thanks
As workaround you can check unit.Age. Animals and enemies don't live too long. Most young survival is 20 years old.
UnitHealth.UpdateMoveSpeed = function(unit) if unit.Age < 20 then return end
local adjust = options.MoveAdjust * 1000 local move_multiplier = Max(unit.Movement, 0) local move_speed = Max(move_multiplier / 100, unit.MaxMoveReduction) local nume = move_speed * adjust local result = nume / 1000
23 comments
Tell me if you have any Problems.
You must replace the old zRecipe.hpk with the new one or you will get a "ModsReloaded" error.
Thank you in advance. :)
Only new items or everything?
Edit:
Oh, i see.
I Upload my v1.10 it was the latest Version.
Maybe i will take a look at it again.
Still cannot make the mod to work :(
Render time 0:00:00:013
*** executable info
Render time 0:00:00:014
Timestamp: 6442b470
Date: Fri Apr 21 12:06:08 2023
Command line:
Compiler: 193431937, 142 (VS 2019) or newer
*** hardware info
CPU name 12th Gen Intel(R) Core(TM) i9-12900KS
CPU MHz 3418
CPU cores 16/24
Phys. Memory 65320 MBytes
Memory In Use 26%
Disk Free 231670 MBytes
*** OS info
OS: Windows 10
Version: 10.0.22621
*** Debug::Init()
Render time 0:00:00:067
Steam initialized (AppId 1324130, Beta branch ???)
Render time 0:00:00:069
Language: English
Render time 0:00:01:245
*** graphics info
GPU NVIDIA GeForce RTX 3080 Feature Level: 12.1 { DoublePrecisionFloatShaderOps: 1 OutputMergerLogicOp: 1 MinPrecisionSupport: 2 TiledResourcesTier: 3 ResourceBindingTier: 3 PSSpecifiedStencilRefSupported: 0 TypedUAVLoadAdditionalFormats: 1 ROVsSupported: 1 ConservativeRasterizationTier: 3 MaxGPUVirtualAddressBitsPerResource: 40 StandardSwizzle64KBSupported: 0 CrossNodeSharingTier: 0 CrossAdapterRowMajorTextureSupported: 0 VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation: 1 ResourceHeapTier: 2 NotZeroedPools: 1 UMA: 0}
API d3d12
GPU Driver Version 31.0.15.3179
GPU Driver Package Version 531.79
GPU Dedicated Video Memory 10067 MB
Render time 0:00:01:347
Platform: desktop, editor, frontier, goldmaster, kepler, pc, steam
Lua time 0:00:01:950
Lua revision: 331750
Assets revision: 25856
Steam AppID: 1324130
Build version: 1.00.230421
Lua time 0:00:09:807
DLC RecipeTweaks loaded, lua revision 1011166, assets revision 1011166
Lua time 0:00:09:808
DLC Preorder loaded, lua revision 331750, assets revision 25856
DLC RecipeTweaks loaded, lua revision 1011166, assets revision 1011166
Reloading lua files
Lua time 0:00:10:382
Reloading done in 573ms
Recipe is running
Available DLCs: Preorder(Early adopter Bonus),RecipeTweaks(Recipe Tweaks)
Lua time 0:00:10:435
Overriding global preset PostProcessRandomMap using the one from
Lua time 0:00:10:545
[preset] Preset postprocess took 21 ms.
Lua time 0:00:10:561
[GradingLUTs] Failed checking svnAssets/Source/Textures/LUTs/vibrant_7.Sobrius_Sunset.cube for modification: File Not Found
[GradingLUTs] Failed checking svnAssets/Source/Textures/LUTs/Color_Contrast_8.Sobrius_Sunset_Winter.cube for modification: File Not Found
[GradingLUTs] Failed checking svnAssets/Source/Textures/LUTs/sunrise_5.Sobrius_Sunrise2.cube for modification: File Not Found
[GradingLUTs] Failed checking svnAssets/Source/Textures/LUTs/Default.cube for modification: File Not Found
[GradingLUTs] Failed checking svnAssets/Source/Textures/LUTs/Color_Contrast_01.cube_6.SampleG_E.cube for modification: File Not Found
Lua time 0:00:10:586
174 / 174 particle streams loaded in 24 ms.
Lua time 0:00:10:621
[mod] Steam mods G:\SteamLibrary\steamapps\workshop\content\1324130\2968715496
[mod] Loading mod metadata for 1 mods...
Lua time 0:00:10:622
[mod] Loaded mod def Recipe and Human Tweaks(id Chapi_Tweaks, version 0.00-023) from G:/SteamLibrary/steamapps/workshop/content/1324130/2968715496/
Lua time 0:00:10:626
Account storage loaded successfully in 4 ms
Lua time 0:00:10:639
Recipe Tweaks ready.
Lua time 0:00:10:697
VideoImpl::Init(Movies/MainMenu.ivf)
Lua time 0:00:14:484
[mod] Loading mod metadata for 1 mods... Lua time 0:00:14:485
Lua time 0:00:16:760
[mod] Loading mod items for 1 mods...
[mod] Loading Recipe and Human Tweaks(id Chapi_Tweaks, version 0.00-023) items from PackedMods/2968715496/
Reloading lua files
Lua time 0:00:16:893
RecipeTweaks Mod is running.
Lua time 0:00:17:371
Reloading done in 611ms
Lua time 0:00:17:395
Chapi_Tweaks: Booting
Lua time 0:00:17:405
Recipe is running
Lua time 0:00:20:890
Changing map to "_alt0"
Lua time 0:00:20:975
*** Reloading assets from folder BinAssets/
Lua time 0:00:21:914
*** Assets reloaded in 0.9 s, read 386.3 MB, read speed 411.4 MB/s, average read 5409 bytes.
Lua time 0:00:22:612
MapLoadRandom: 8924363571858354470
Lua time 0:00:24:999
Map changed to "_alt0" in 4109 ms.
Lua time 0:00:25:161
[Spawn] Failed to find location for Gujos_Initial
Lua time 0:00:25:164
[Spawn] Initial: 18 ms
Lua time 0:00:29:783
SpawnStartLocation: 37 ms
Lua time 0:00:48:609
Chapi_Tweaks: Booting
Lua time 0:00:55:184
Stopping the game threads from the Lua side.
Render time 0:00:55:185
Stopping the game threads after receiving WM_QUIT.
Render time 0:00:55:279
*** Debug::Done()
Time (ms) 55279
The easiest way to see if this mod is doing something is to activate "Double Crafting" and setting the "Resource Factor" to 6.
Then look at a Cooking Recipe.
Its my suggestion was only for you to see if something is changing.
@nievko Looks like i forgott Movment Speed when i was fixing the other code.
Yep, for movement speed it needs some time to pass. In old save it works immediately after load. And don't work at start of a new game.
Total wrong. It need some time to pass from game run.I mean filter units and apply changes only to survivals.
And option to change speed of observation, research, cutting, mining.
I can and i did!
Upd: it works as before. All units moves fast.
In this case, i cant make it.
UnitHealth.UpdateMoveSpeed = function(unit)
if unit.Age < 20 then
return
end
local adjust = options.MoveAdjust * 1000
local move_multiplier = Max(unit.Movement, 0)
local move_speed = Max(move_multiplier / 100, unit.MaxMoveReduction)
local nume = move_speed * adjust
local result = nume / 1000
unit:SetMoveSpeed(result)
end
So i guess only Kana and Vivien will not get the buff then.Will test this after my Shift work.
Ok looks good this time.