this mod does look good, a shame that it might never see the light of day because as soon as they release (if they ever do that) the mod for the rtr patch, the cave patch will probably get released and we will have to wait for another 5 months, the best way to go around all of that is that to scrap all of the sprites and it will only raise a custom unit instead of recreating a dead version of a sprite. so maybe three versions in the skill tree, a general looking infantry for treatise I, a mage on the treatise II and something stronger like a miniboss for the treatise III, it will genuiely cut so much of their time and im impressed they havent thought of that before
huh, so strange. When I try to add the mod with msl it just gives me an error therefore i thought the mod wasn't working, i am using the latest versions btw. maybe i should not have said "rtr patch" and more like the "latest patch"
Unfortunately, I am the artist/test/part design, and BW isn't being particularly speedy. It will be done (I damn hope so), but can't give any timing, my apologies.
olá, alguma previsão de quando o mod será atualizado para a versão atual?
gostei bastante das sugestões abaixo de atualizar o mod, mas como isso deve ser absurdamente difícil sugiro colocar uma caixa de doação para sua própria satisfação.
I saw you said that Arcane Lore passive raises the summon count to 2. Through testing and getting the arcane lore passive it did not raise my cap to 2 and still states on the tooltip of Resurrection that max summon is 1. Am i missing somthing in the skill tree?
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Please update!
I will follow your progress!
gostei bastante das sugestões abaixo de atualizar o mod, mas como isso deve ser absurdamente difícil sugiro colocar uma caixa de doação para sua própria satisfação.
But in all seriousness this is awesome. Any plans on the cheeky comment above, though? ie Lich, Deathknight, etcetera.