This page was last updated on 18 April 2025, 12:43AM
Changelogs
Version 11
Update for Game Version 0.9.2.12-vm SILENT UPDATE by devs, game version number is the same!
Version 10.0.0.0
Update for Game Version 0.9.2.7-vm
Version 9.0.0.0
Update to Game version 0.9.2.6-vm Fixed incorrect 1000 Ancient Coins text to actual limit of 500 (silly coins stacking to 50 instead of 100!) - screenshots not updated to reflect this!
Version 8.0.0.0
MAJOR redesign to the purse interior
Now has 3 distinct pockets. One holds 2.5k gold, only. One holds 500 Ancient Coins, only. One is a mixed pocket for 2.5k coins and other small valuables.
More gold<>inventory stacking issues fixed.
Gold now stacks correctly from traders if this is the only purse.
Can no longer be used to completely hide stolen goods.
Has a weight when thrown (as a projectile attack) that scales with gold inside, just like the basegame purse.
Velvet Purse now displays gold stack size when dropped
Version 7.4.2
Fixes a crash from dropping the item, leaving the area and coming back.
Version 7.4.1
Fixes money not being spent from a Velvet Purse if it was the ONLY purse in inventory!
Version 7.4.0.0
Fixes an issue with auto-stacking arrows and bolts, yes really! - they share the same script as gold auto-stacking!
Version 7.3.0.0
Fixes the exchange rate code from crashing
Version 7.2.1
Fix for overfill error
Version 7.2
For Game version 0.9.1.19-vm
Version 7.1.1
Contains experimental gold-stacking script. Was working perfectly as far as I could tell, but uploaded separately just in case.
Version 7.1
Fixes crashing auto-stack on loot/gold
Version 7.0
MAJOR update to bring the mod to the Rags-To-Riches version of the game.
KNOWN ISSUE: Cannot auto-stack gold to the new purse.
Everything else working good.
Version 5.1
Uploaded new version for MSL 0.12
Version 5.0
Hopefully fixed the bank vault purchase not giving a free purse
Version 4.0
Updated to MSL v 0.11.3
Version 3.0
Fixed the TakeAll button only taking 1 stack of gold
Version 2.0
Hopefully fixed an issue where picking up loose coinage could result in an unresponsive game if the purse gets full.