Love the mod, but rather op. Might i suggest simply leaving in only part where Verren will try to identify an item in caravan inventory once a day, with certain probability(customizable) and every success grows this chance up to certain point(customizable). Simply spamming "Help me identify something?" adds busy work - could just do it in one go and makes identify scrolls pointless.
Sorry, but do you want to remove interactivity in the game, making everything automatic? No, maybe such an option can be introduced, but I personally against it to remove this from dialog`s, then what to do in the game? Communication with NPC is one of their main elements of such games)
Is it intended that his default success rate is so low, though? There's a slider to raise his chance up to 30, but I'm guessing quite a few people wont notice it and complain he never helps hehe.
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Might i suggest simply leaving in only part where Verren will try to identify an item in caravan inventory once a day, with certain probability(customizable) and every success grows this chance up to certain point(customizable).
Simply spamming "Help me identify something?" adds busy work - could just do it in one go and makes identify scrolls pointless.
Is it intended that his default success rate is so low, though? There's a slider to raise his chance up to 30, but I'm guessing quite a few people wont notice it and complain he never helps hehe.