Stoneshard

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iamyoyoman

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iamyoyoman

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62 comments

  1. morpheas768
    morpheas768
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    • 14 kudos
    Would it be possible to have small indicators in the UI for thirst/hunger % ?
    Its just tedious to have to open the character menu every time I want to check my hunger and thirst.
    1. iamyoyoman
      iamyoyoman
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      • 0 kudos
      i thought about doing it multiple times but couldn't find a way to put that which i think looks good enough.
    2. morpheas768
      morpheas768
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      • 14 kudos
      Well, you kind of already have a way that looks good, right? What about the Backfire % integrated into the UI? Instead of that, you can have an option for Hunger/Thirst.
      Hunger can be on top and Thirst at the bottom. I can possibly edit an image to show you what I mean.
  2. bt910125
    bt910125
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    感谢,SML工具太强大了!
  3. Rusery1
    Rusery1
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    I don't want to sound like a simp, but you sir are the absolute GOAT. Hands down. No kapp on a stack. Glizzy, fly, whatever the kids are saying. 

    Thank you and I hope to god and all the powers above and below you continue your blessed work.
  4. Jebacpis345
    Jebacpis345
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    can you update to v0.8.2.8?
  5. satorkain
    satorkain
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    The game slows down considerably in the towns with this mod. If in Mannshire and Osbrook the game is felt at x0.5 speed, then in Brinn x0.0001 — impossible to play. And this is with the speedhack disabled.
    1. Raccoon8585
      Raccoon8585
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      Similar experience. I'm not seeing it quite as bad anywhere else, but Mint Square in Brynn is the most pronounced example. Speedhack doesn't work at all in this region, and normal speed moves almost 25% slower. When it is raining out, the effect is more like 50% slower. Still playable, but pretty annoying.

      Not noticing any resource overuse on my machine, so my guess is status read related? There are a lot of models on that map, and all of them are changing state due to the wetness debuff every step. Behavior is not present without this mod applied, but its possible the mod is only exacerbating an issue which was effectively hidden in the base game.
    2. BDkeystone
      BDkeystone
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      Similar experience
    3. alividlife
      alividlife
      • premium
      • 9 kudos
      Absolute slide show in Brynn.  Like takes almost 7 minutes to walk across Brynn.

      Is it really just the UI aspect causing such slow downs?  Seems strange.
  6. anasbarja
    anasbarja
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    • 0 kudos
    Hello, Thanks for the effort! is the mod up-to date ? im getting the  An error has occurred: xdelta3: target window checksum mismatch: XD3_INVALID_INPUT 
  7. Oniontrader
    Oniontrader
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    • 0 kudos
    @iamyoyoman You sir have spoiled me with this luxurious mod! Im having such a hard time playing the game without it. Its close to painful not having this mod installed.
    11/10 will use this mod again the moment its updated <3
    1. iamyoyoman
      iamyoyoman
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      thank you for the compliment! i am planning to update the mod in the following week
    2. frida721
      frida721
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      lol same, it's so annoying to manage hybrid magic/melee builds without the UI+ mod, to the point I will not play without it
  8. Raphaell256
    Raphaell256
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    I haven't tested the mod yet as it's outdated, but I'm looking forward to playing it. It looks incredible!
  9. diablo112383
    diablo112383
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    [3:06:47 PM] An error has occurred: xdelta3: target window checksum mismatch: XD3_INVALID_INPUT

    mod version out of date? or did i phuck up something?
    1. iamyoyoman
      iamyoyoman
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      yes, i haven't updated the mod yet, this is a time-consuming process and I want to ensure that the game version is stable first.
    2. diablo112383
      diablo112383
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      gotcha, just checking. thanks for replying!
  10. Blumaye
    Blumaye
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    • 8 kudos
    Hi. Are you planning to update your mod to  0.8.1.10? Because i'm getting 'target window checksum mismatch: XD3_INVALID_INPUT' error when trying to apply patch
    1. playeremers
      playeremers
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      got the same problem