sir, do I need to download heavy weapon fix for non-integrated version? and sorry for my stupidity, what is the difference between integrated and non? does the install method different?
No you don't need to download the heavy weapon fix. This mod allows you to 1 hit plague hearts with heavy weapons, some people requested that be reverted to normal damage, so I created the optional download.
Integrated and non integrated versions are both installed to the Paks folder, but the integrated version requires Heilos's mod manager.
The difference is that some people didn't want to use the integration feature in the mod manager, but unfortunately some features of the mod requires integration. So a separate version not quite as effective was created.
Really like the mod but was wondering if it's possible to add some customization to the followers somehow. So I could maybe change there resistances and such? So if say I wanted it to be lower or whatever.
Do you happen to know if non-integrated works with version 36? I noticed it was updated awhile ago, so I'm currently trying the snowflake version for the first time to see how it works with v36 & so far seems ok a few days in.
Appreciate all you do for the modding community. I joined SoD late with Juggernaut Edition & all the great modders like yourself increase my enjoyment so much.
Hello. I have the non integrated version and I have noticed that non following survivors in my own community sometimes ignore zombies attacking me. If the zombie changes the target to the npc and deals damage to them, they finally engage and fight. It happens mostly during a siege or when a npc is going back home after a quest. They may draw the attention of some zombies and we can fight them together, but if other zombies come and target me, some zombies will be ignored by the npc and they leave me alone against the zombies, which may include blood ferals.
I'm not completely sure what cause the npcs to not engage, but I'd like to mention it in case it can be change so allied npcs will always defend the player and other allied npcs from engaged zombies. Have a good day.
Just don't build the tower. And the heavy weapons damage buff was increased, followers get stuck hitting plague hearts with melee weapons, the edit allows them to kill the plague hearts faster.
Love the mod! I have been trying to remove the health and stamina regen in asset editor for my own use lol. But For the life of me I cannot find the spot in asset editor. can you give me a hint to where I might find that portion?
i mean without this , sorry if my english is bad ~ +90 Health ~ Regenerates 4 Health and Stamina per second. ~ +100% Damage Taken Reduction ~ +80% Injury Severity Reduction so they can still die. and not to OP
83 comments
Integrated and non integrated versions are both installed to the Paks folder, but the integrated version requires Heilos's mod manager.
The difference is that some people didn't want to use the integration feature in the mod manager, but unfortunately some features of the mod requires integration. So a separate version not quite as effective was created.
Appreciate all you do for the modding community. I joined SoD late with Juggernaut Edition & all the great modders like yourself increase my enjoyment so much.
I'm not completely sure what cause the npcs to not engage, but I'd like to mention it in case it can be change so allied npcs will always defend the player and other allied npcs from engaged zombies. Have a good day.
Also what change was made to heavy weapons on plague hearts without the fix version installed?
~ +90 Health
~ Regenerates 4 Health and Stamina per second.
~ +100% Damage Taken Reduction
~ +80% Injury Severity Reduction
so they can still die. and not to OP
is it the second one? or the 3rd?