State of Decay 2

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lvdjj

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lvdjj

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626 comments

  1. lvdjj
    lvdjj
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    Edited Date: 02 Aug 2023
    Hii, I've stop playing this game years ago so the update stop too, so sorry for inconvenient.. never expect to have so many view and like, thank you so much! :)


    Mod is updated for the latest version of the game.
    I mostly focused on the light work, so save compatibility shouldn't be a problem.


    In-game photo are outdated, kinda lazy to do it.. :D
    Please share if you like it, or let me know if anything we can make it better.
    You're welcome to upload any in-game video or photo about this mod.
  2. DinkleDorkzz
    DinkleDorkzz
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    Hello it seem like there is a bug where i cannot use radio commands anymore... Tried  it in all my communities and none of them can make radio commands :(
  3. kadsoukui
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    Seems like it's not working anymore since the update 35. I hope I just dis something wrong.

    Edit: I deleted all my mods and started installing them one by one, (installed this last) now it's working.
  4. owareda
    owareda
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    does ammo press facility mods in workshop work? i have rifle press installed in my workshop but I cannot craft rifle rounds
  5. Gejaan
    Gejaan
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    Seems like food outpost bonus wont trigger with Lichenlogy. What line do i need to edit in pak editor to make it so? Never ever edited mods to this game so i got no clue. Can open pak files with editor but thats about it.
  6. Gejaan
    Gejaan
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    Am i missing something. My lvl 2 workshop has portable generator mod slotted in and my base has plenty of fuel. Yet the workshop shows no power?
    1. lvdjj
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      There's an overlook about workshop level 2, it's been post on report page and will be fix on next update, sorry about this.
  7. HELLFIRE256
    HELLFIRE256
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    Hey, awesome mod but could you reduce the flashlight brightness?

    Especially indoors its way too bright and I have to disable it because it hurts my eyes xD
    1. lvdjj
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      Hey, sorry about that, after playing for a while I feel that too, some people also feel the same.
      I already slightly lower the brightness value, (forgot the number) but I will write it here once I update the mod along with official update.
  8. Jagfordo
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    Great mod! Thank you!
    1. lvdjj
      lvdjj
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      Thank you!!
  9. DeerTrap
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    Do you think you could integrate no mission timers? Another modder did this but they haven't updated it and as a result some of the new radio commands aren't working. https://www.nexusmods.com/stateofdecay2/mods/702

    Seeing as this mod seems to be all about making the game less annoying/grindy I think removing the timers would go a long way to help with that!
    1. lvdjj
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      I haven't check this yet as I remember I did it years ago and it was do-able, but was very troublesome.
  10. Modslover97
    Modslover97
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    Started crashing my game.
    Never mind. Started crashing after I used WeMod.
  11. Jackdaw321
    Jackdaw321
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    The flashlight is too bright, but i like the other stuff this mod brings
    1. lvdjj
      lvdjj
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      Thank you, I'm currently playing with x1.5~x3 brightness, with default gamma settings it's kinda dark tho, let's see if I can find a sweet spot.
    2. DeerTrap
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      I would have to agree the flashlight is a little too bright. I like that it lights up interiors but the main beam of light is really bright in interiors.