State of Decay 2
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Bilago

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bilago

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34 comments

  1. steeve007
    steeve007
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    hi i have erroe " configuration file missing " :/
    1. bilago
      bilago
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      You have to play the game at least once for the configuration files to be there.
    2. steeve007
      steeve007
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      yhea i already play many hours but same problem
    3. fragball
      fragball
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      apparently the path of the ini files for the game is
      "..\AppData\Local\Packages\Microsoft.Dayton.99d0e2bb9b_8wekyb3d8bbwe\LocalState\StateOfDecay2\Saved\Config\UWP\"
      and not as the program thinks in
      "..\AppData\Local\Packages\Microsoft.Dayton_8wekyb3d8bbwe\LocalState\StateOfDecay2\Saved\Config\UWP\"
      ... this location does exist, but seem like was created by your programs first run to store the backup files.
    4. bilago
      bilago
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      Fragball, I'll have to investigate. There has to be a reason why you have a different folder than normal. The folder path that I detect should be the one used by all computers.

      For now, at least, in settings you can change the INI path to the one that's valid for your system.

      Edit: Did you buy the game or are you using the Xbox Game pass?
    5. fragball
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      might be the windows version i use (win10 prof. 64bit build 1803) or might be because i use customized steam installation with non-standart game libraries (yes, more then one ^^)
      ofc, it might have nothing to do with any of it - can't really say since idk why this microsoft package is installed where it is in the first place (nor what it really is ^^)
      as far as i know the path "..\AppData\Local\Packages\.." is for windows "app" installations since the days of win 8, and not for "external" programs or even optional windows components... but who knows what SOD2 had installed with it together. imo, all those ini files should have been put in the usual place(s) in the user sub-folders.
      and yes, i did changed the path to the one i have - might be of interest for those who also have problems finding the ini files, to check the other "packet" sub -folders too - might even be more different foldernames, since this one sounds rather randomized to me... but then again, everyone should have a different place where the files are...
    6. ranie32
      ranie32
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      I have the same error. Been playing for hours and the game didn't create the INI files by themselves :/
    7. TelFiRE
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      Same :(

      Edit: Oh, it's not compatible with Juggernaut Edition I think
    8. maxkool
      maxkool
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      same. I can only find one file that looks like a config file. And its encypted. Im thinking they changed how the game works cause I have NO ini files in any of the suggested folders yet the game works fine and Im clearly saving settings somwhere...... kinda sucks.
  2. MindDoser
    MindDoser
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    Any chance to make it work with Steam Juggernaut version? Tried but nothing. Even if i change browse folder to steam's appdata/local/stateofdecay2/blablabla, nothing works.
    1. billyrising
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      Here i figured out a way to change the settings you want manually.

      Go to your main C Drive, Users, your pc profile name, AppData (if you dont see Appdata google how to make it appear)

      Then Local, and look for StateofDecay2 it was all one word for me.

      Then its Saved, Config, WindowsNoEditor folder, and then you find all the ini files that need to be edited.

      Use
      https://www.reddit.com/r/StateOfDecay/comments/8ke2w8/state_of_decay_2_ultimate_ini_tweak_guide_fov/

      For Reference data on how to edit it manually. Finally just got rid of the horrid Noise effect

  3. tallestdavid
    tallestdavid
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    this helps with 21:9 compability? i cant find anything to fix this
    1. subtleshade
      subtleshade
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      Read this, esp the part on scalability.
      https://framedsc.github.io/GeneralGuides/ue4guide.htm
      Due to the nature of the data-structure, there is no guarantee it works tho.
    2. Mahamudra
      Mahamudra
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      In the Steam guides for SoD2 is a solution for the FOV widescreen problem. I used it on my 4K and it worked.
  4. PizzaKats
    PizzaKats
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    Alright I'm a tad bit confused. As I'm looking for something that can help me import assets into the game. As I'm trying to import a new model so those who want to have their characters wear and use helmets will and allowing one person to put a outfit and a character's facial model together instead of them being forced to settle with a Soldier with an Ugly face. Will this help me achieve this? If not could you or someone kindly point in the right direction with some steps on achieving this.
  5. SCR222
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    RE: Game interface, I purchased a copy from Microsoft. Mod does not recognize game access interface. Will not load accelerated mod
  6. yeinzy
    yeinzy
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    Can i make the difficulty higher with this?
  7. namepilou
    namepilou
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    Pourvu que ça corrige le problème de modification de la résolution, et du plein écran... :/
  8. FalloutReality
    FalloutReality
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    I don't think that's something you could change in the ini. files although I could be wrong. It sounds to me like something the devs would need to change in an update.
    I agree with you, the call-in missions are not only quite common, but nothign worse than being in less than good shape in the middle of nowhere, night-time and there's no way in hell you're gonna be able to get to that person in distress in time. At least you can loot their corpses if you're late getting there X-)

    I've only been playing a few days and this just happened to me earlier, almost got there in time, and it took me a min to figure out that there were dead bodies that I could loot, put 2 & 2 together...poor S.O.B., I TRIED! If only I had 30 more secs and more stamina lol.

    I hope the devs reduce the mission demands, maybe even allow us to personalize it. It's not a simplistic thing to do however, with the coding involved.
  9. Noblemight
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    This is an interesting idea but I was wondering if there is a setting to make missions less frequent, I have no use for the radio cause missions keeping coming like spam.
  10. vtrvitin
    vtrvitin
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    can i change the amount of slots in backpack ? the large backpack have only 8 slots, my intention is change to 30. Can you do something like that ? or create some backpacks that have 30 slots capacity, its the only thing that is bother me, 2-4 places explored and you already full, return to base/outpost to make space and return to the 2-4 explored until getting full.. the problem that this game have with greatly amount of repetition get a bit stronger with this kind of thing. OBS- Change the slots of trunks can be a alternative, 4-5 times the actual slots.
    thanks !!