This page was last updated on 26 March 2024, 12:53PM
Changelogs
Version 2.2
- Re-enabled exposure and tuned its value for interiors to make them brighter during day - Tuned indirect lighting strength - Added fix for plague mist
Version 2.0
- Added all sky replacement options for each map including their sound and FX changes aswell.
Version 1.5
- Added slight moonlight back - Shadows are now slightly darker during day - Increased indirect lighting strength by insane amount (last increase wasn't noticeable at all) - Increased direct sunlight strength during day - Fine tuned all of the sunlight changes behavior to sunrise and sundown respectively