State of Decay 2

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Created by

UncleFrank42

Uploaded by

UncleFrank42

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About this mod

This mod aims to improve map lighting to be as realistic as possible and disable many unnecessary effects. You can also replace skies the specific map uses.

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PROJECT REALISM

Mod Description:
Changes listed below function on all maps
Update 3.9:
-Enabled exposure and tweaked it so you don't get blinded while inside the house.
-Restored coloured bloom because it played a main part in coloring the scene. Though intensity of it was severely reduced keeping only it's colouring functions.
-Increased Bloom Threshold so you don't get blinded by your own flashlight
-Enabled fog and tweaked it for dramatic look where it can be
-Reduced sunlight intensity during the day because it was too bright on some maps..
-No fog at night because realism and stuff (it's actually a thing) but more for a reason that the fog produces some weird ass buggy coronas around the moon and makes the precious stars not visible.
-Removed sky swap options, will bring them back when i'm not lazy

COMPATIBLE with UPDATE v36

WARNING! USE ONLY ONE PAK FILE INSIDE PROJECT REALISM ZIP!


Installation:
Extract the ZIP and Place the pak file in the following directory;
Microsoft/GamePass/Xbox App Users:
%LocalAppData%\Packages\Microsoft.Dayton_8wekyb3d8bbwe\LocalCache\Local\StateOfDecay2\Saved\Paks

Steam and Epic Users:
%LocalAppData%\StateOfDecay2\Saved\Paks

My other mods:

Just Bigger Trunk
Multiplayer Loot Distribution Fix
Vehicle Camera Fix