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ZOD C 137

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ZODC137

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48 comments

  1. bambie369
    bambie369
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    Works wonderfully, but i do notice when i install shelving unit mods. the resource storage change and can hold 600 or more resource, is this work as supposed to be?
    1. ZODC137
      ZODC137
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      Yea, I accidentally included some personal files in the mod, if it's a big deal I will release a version without that.
    2. Loolabay
      Loolabay
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      Hey! Could you release that version? I have a specific mod that already alters shelving.
    3. ZODC137
      ZODC137
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      sure
    4. Vlad1417
      Vlad1417
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      I would also like a version without it, it's too much for me
    5. ZODC137
      ZODC137
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      Released 
  2. angrysquirrel
    angrysquirrel
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    You can only apply as many mods as the facility allows them, right?  So there are 50 available mods, but the facility might only allow one?
    1. ZODC137
      ZODC137
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      Nope, you can apply up to 50 facility mods on a single facility.
    2. yamateh84
      yamateh84
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      hi can i know use this mod need to replay the new game or just install and use it ? i just install but doen,t not function can i know what happen?
    3. ZODC137
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      You install the mod, and then on each facility that has a facility mod slot you can install up to 50 facility mods.
  3. Cookiesnyanyanya
    Cookiesnyanyanya
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    Installed shelf in hydroponic system. Received +500 to resource storage. A nice bonus).
  4. Shamrocksan
    Shamrocksan
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    Thank you for your hard work 
    There is an issue with stabilising foam it cannot be used it says must be in an outpost although i installed it in infirmary and its currently the only mod in informary .
    1. ZODC137
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      Thank you for the report, I will take a look at it.
    2. Shamrocksan
      Shamrocksan
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      What have you found out?
    3. ZODC137
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      I will update the mod this weekend. 
    4. Shamrocksan
      Shamrocksan
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      Thank you yo uare lifesaver
    5. Shamrocksan
      Shamrocksan
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      Still nothing :{
    6. ZODC137
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      Sorry about that. There was a problem with the upload, i fix it and published the update.
    7. Shamrocksan
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      Thank you you are the best modder i have ever encountered.
    8. ZODC137
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      I appreciate your kind words 
    9. Shamrocksan
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      I really hate t osay this but it says you must be at the outpost . It  doesnt say the basse part tho. I reinstalled the pack by removing old one and instaling the newer version. What else am I missing?
    10. ZODC137
      ZODC137
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      Sounds like you might have a mod conflict. Move this mod into a higher load order.
    11. ZODC137
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      I just double checked, the foam requires you to be injured and at base. But not an outpost.
    12. Shamrocksan
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      Moving it into the second slot of the lord order fixed it but wheneever quest pops up or i complete one i encounter horrible freeze for a few seconds so im just gonna move it down thank you for your determination tho.
    13. ZODC137
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      This mod doesn't effect mission assets. So that's caused by a different mod. 
    14. Shamrocksan
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      Impossible. I havent meddled with anything else  and it started happening immediately after i fixed the thing with foam stabiliser.


      Edit: On top of that i only use your a few of your mods which are not conflictive in any way and i was saying the older version of the mod worked perfectly only for the foam since it got updated it got almost unplayable unfortunately
    15. ZODC137
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      Have you tested your game with only this mod active? Because I have been playing for several hours and don't experience any studders or lagging.
    16. Shamrocksan
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      Update: After removing the mod bigger safe space the game runs smoothly again. Although im confused how the mod with bigger safezones would be conflicting with the facility mods.
      Another Edit: Nevermind it still lags im getting desperate the only mods i have now are expand base, undestroyables, expand parking WWC and facility mods mod . Im so desperate :D
    17. ZODC137
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      Try the game with only this mod installed. Then add the mods back one at a time.
  5. Vali007
    Vali007
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    Do I need to upgrade a building to it's max level before I can add multiple mods? 
    1. ZODC137
      ZODC137
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      No, just keep adding them. There's only one mod slot for facilities, the mods all go in the same slot.
  6. merlin2222
    merlin2222
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    COuld it be that the mod isn't working like it should since update 36? I can add several mods into facilities, and in the case of the farm, it tells me I'm supposed to be getting +20 every day and I'm only getting around 8.
    1. ZODC137
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      Resources are granted once in the morning and once at night, you are most likely getting 8.5 in the morning and 8.5 in the evening. 
    2. merlin2222
      merlin2222
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      aaah, did not know that! Thank you very much! I appreciate such a quick response brother! great mod!
    3. ZODC137
      ZODC137
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      You are welcome, enjoy your gaming.
  7. RogueTech86
    RogueTech86
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    Says it Requires [Facility Mod Add-on], yet that mod is set to Hidden at 25 Oct 2022, 4:05AM by TxdigitalGaming for the following reason:.  It's been hidden for almost a year?  How could anyone have been downloading and using this then?  Can we get it unhidden so we can download this mod?  Thanks
    1. ZODC137
      ZODC137
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      This mod will still work without the other mod. 
    2. RogueTech86
      RogueTech86
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      Thanks
  8. 5eekeR
    5eekeR
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    Works fine as of Update 33. 
    Maybe u want to delete/or replace/ the REQUIREMENT of TXGamings Mod out of your Mod-Description as this got set to hidden and therefor becomes in-acessible for most Players.

    -Endorsed! 😎👌
  9. archangel1172
    archangel1172
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    It seems adding Signal mods to all your facilities still won't go over the 8 Outpost limit.
    1. ZODC137
      ZODC137
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      That's because you can't get more than 8 outposts, it's a UI limit. 
  10. jironimo
    jironimo
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    perfect mod, haven't encountered any significant issues. be mindful of mods that add additional actions to facilities because there is a limit to how many actions it can have.
    1. ZODC137
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      5, 5 actions and the destroy action. That's the limit.