State of Decay
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Mesh2007

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mesh2007

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20 comments

  1. bridgitte
    bridgitte
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    • 4 kudos
    I can only find mods to increase car inventory for breakdown  - is there any for the story mode? Nothing worse than only having 6 slots in a car - even better, in state of decay 2 someone made a mod where you can transfer stuff from the boot of a car from anywhere on the map even if you are not back at base - anyone up for the challenge for creating it for this game?
    1. SilentResident
      SilentResident
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      • 465 kudos
      For the Story Mode, it is simple!

      Download the mod from Nexus and open it. Inside the mod's folder, you will find the "class3.1" subfolder (or "class3.2", it doesn't matter). Create a copy of it, and rename it "class3" and keep it in the same place where you found "class3.1" (or "class3.2"). Then install the mod into your game as usual per instructions, and then launch your game. Load into your Story mode and now, all the Story Mode cars should have more cap and durability. Enjoy!


      For those who seek to understand how SoD1 YOSE works:
      The game has 3 folders:
      class3 for Story.
      class3.1 for Breakdown.
      class3.2 for Lifeline.

      The reason this mod didn't work for Story Mode, is because it only had class3.1 and class3.2 folders (Breakdown and Lifeline respectively). The mod author apparently forgot to create a class3 folder (Story), hence why the mod's changes didn't work for your Story Mode's cars!
    2. jingmu508
      jingmu508
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      • 0 kudos
      helpful dude
  2. Cronos89666
    Cronos89666
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    I noticed that there are two mods currently increasing the capacity of the vehicles for the YOSE version (including this one), but both work only with BREAKDOWN according to the comments I have read, so it does not work with STORY or LIFELINE?

    If the answer is yes, why has anyone created versions of these mods for STORY and LIFELINE?
  3. drabo7
    drabo7
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    • 0 kudos
    it seems to only work for breakdown! nice mod anyway. thx
  4. Nyte84
    Nyte84
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    • 0 kudos
    were do i download this too? besides game folder specific?
    1. mesh2007
      mesh2007
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      • 4 kudos
      Put it where you sodexe is and unpack
  5. cunhak9
    cunhak9
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    • 4 kudos
    Thanks! works fine in breakdown, 12 slots in car! (you sayed 15 after but i only have 12, tested with one car only)
    1. mesh2007
      mesh2007
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      • 4 kudos
      Yeah 12 seems to be hardcoded trying to find out how to fill up the ui
    2. cunhak9
      cunhak9
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      • 4 kudos
      12 its fine, you also can only have 10 bags , so 10 bags + 2itens its more then enough!
  6. dalekzero
    dalekzero
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    So no such folders as you list in the readme exist, at least in my game files. Any ideas?
    1. admiralchong
      admiralchong
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      Can not find a folder named content management can you show us an example of your path c:programfiles/steam/game (this is just as an example since we may have to create a folder somewhere).

      Also no readme came with download.
    2. mesh2007
      mesh2007
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      • 4 kudos
      The readme is on the toolbar where the files button is
    3. mesh2007
      mesh2007
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      • 4 kudos
      If there is no directory in sod called game/libs/class3.1/contentmanager it means you havent unpacked the game files for modding
    4. dalekzero
      dalekzero
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      • 0 kudos
      Now we know why. Could you provide a link to instructions on how to do so? Google has nit been helpful.
    5. mesh2007
      mesh2007
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      • 4 kudos
      Undead Labs Forums have it in there

      https://forums.undeadlabs.com/threads/can-we-start-a-new-thread-for-modding-yose.48278/

      about halfway down
  7. sodman2
    sodman2
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    Hey which folder is it exactly ?

    is it this one C:\Program Files (x86)\Valve\Steam\steamapps\common\State of Decay YOSE\Game\libs\class3.1
    , or a sub folder of it

    Thanks in Advance
    1. mesh2007
      mesh2007
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      • 4 kudos
      As the readme says it goes in the contentmanager folder
  8. admiralchong
    admiralchong
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    Cant seem to get it to work where do you place the file specifically I placed it all over including libs03.1 and rts.
    1. mesh2007
      mesh2007
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      • 4 kudos
      In game/libs/class3.1/contentmanager folder