State of Decay

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B33VA

Uploaded by

bvanantwerpen

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26 comments

  1. abdiabdo
    abdiabdo
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    • 1 kudos
    would it be posible to get more then only 1 follower, it would be great with 3 or 5, u know
    1. bvanantwerpen
      bvanantwerpen
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      • 6 kudos
      I know. I could do it with a mission trigger but then you couldn't do other missions while you had them :-( I'm always keeping an eye out for it but I don't know if it is possible.
    2. Rontaku
      Rontaku
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      • 0 kudos
      It would really be great if you can get 3 follower in your party
    3. LAVIEPC
      LAVIEPC
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      3 or 5? i got whole survivors in my base follow me
    4. DoubleOTWD
      DoubleOTWD
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      • 6 kudos
      How did you do that?
  2. shadowwarior22
    shadowwarior22
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    the mod do what it says but also cause a problem where you cant tell your allies to head home ! unless you go ask another member to join you and ofc they say no since you have someone with you already but then you can tell your ally to head home while you are at home ! its still better than how vanilla works though .
  3. Shazwan229
    Shazwan229
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    Is it compatible with QMJS mod?
    1. TCMODMYGAME1
      TCMODMYGAME1
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      Have you found the answer? I'm curious too
    2. PaKo86
      PaKo86
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      Unfortunately not, since both mods have/use the same files, three instances of missions.win.bmd to be precise, and using those three from QMJS together with the three missions.xml from this mod doesn't seem to work...so unless you're capable of editing .bmd files, you'll have to live with braindead followers ;\
      I mean, you could simply overwrite QMJS' missions.win.bmds with those from this mod and see what happens, but I guess that would break QMJS somehow...maybe I'll try that sometime later though.
  4. CocamanXD
    CocamanXD
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    conflict with cleo forever idk why lol
  5. Gamers11111
    Gamers11111
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    If i play the original version (not YOSE) did it still work???? (i' m sry for my question)
  6. verdantsf
    verdantsf
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    Since the max party size is 4, what happens when you have a follower, then accept 3 new survivors from an enclave and try to get into a car? Do all 5 of you cram in? Regardless, thanks for creating this mod and others!
  7. yCritical
    yCritical
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    is this mod compatible with QMJS Extended Functions Mod-V2.0 YOSE??
  8. bbjon5
    bbjon5
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    • 0 kudos
    Does anyone know of this is YOSE functional?
    1. timat121
      timat121
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      Looks like it is okay for Lifeline and Story. I keep crashing when trying to jump into breakdown. Even with the new update, game data dumps.

      If you use the Swiss Army + Allow Followers in the Optional section of the Download tab, the game doesn't data dump on start of a new game.... Whether the mod is working, I have yet to test
    2. bvanantwerpen
      bvanantwerpen
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      • 6 kudos
      Sorry about that. Uploaded 1.2 which fixes the Breakdown crash.
  9. red_codec
    red_codec
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    • 12 kudos
    could you please make a compatible version with expanded mission timers mod? really want to use both..
    1. bvanantwerpen
      bvanantwerpen
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      • 6 kudos
      Should now be available for download.
  10. ldarkharte
    ldarkharte
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    • 6 kudos
    Great idea for a mod!
    1. ldarkharte
      ldarkharte
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      • 6 kudos
      Doesn't work
    2. bvanantwerpen
      bvanantwerpen
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      • 6 kudos
      It's working on mine. Which mission? Breakdown or Story?
    3. ldarkharte
      ldarkharte
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      • 6 kudos
      It just downloads with nothing in it

      I really want to use it too
    4. bvanantwerpen
      bvanantwerpen
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      • 6 kudos
      I've tried downloading it myself and it works fine. Anyone else having any issues?
    5. TracyRose
      TracyRose
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      I've downloaded and tried it.
      Everything is ok, it works correctly, but the ally is still following me, when I say :"You should head home now" (I do not remember the exact text)
    6. bvanantwerpen
      bvanantwerpen
      • member
      • 6 kudos
      Breakdown or Story? I just tried both and they go home when I tell them to. Do you have any more info that could help me track it down?
    7. TracyRose
      TracyRose
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      • 0 kudos
      I tried without your mod and I noticed this bug is not your mod's fault, this is a general bug in the game, when I switch to ally who follow me (to fill up his/her backpack too), then switch back "my character" and after this, ally doesn't want to go home.
      Your mod is great, thank you!