About this mod
Allies will now;
* Shoot zombies when they are in range
* Take less time between shots
* Automatically reload once they are idle and no zombies are around
- Never get caught against a horde when your ally has only 1 round in the chamber!
* Move around nearby if they are outside and get bored (5-10 secs)
And more!
- Permissions and credits
- Donations
Improved recruitment process (people on watchtower duty will follow you immediately)
Option to customise HUD, messages, and default options on start
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This mod improves the AI in Story, Breakdown and Lifeline.
To install, simply place the folders into your \State of Decay\Game\ folder.
Allies will now;
- Shoot zombies when they are in range
- Prioritse targets: Screamers, Bloaters, Ferals and Juggernauts first, then closest, not armoured
- Prioritse targets: Screamers, Bloaters, Ferals and Juggernauts first, then closest, not armoured
- Automatically reload once they are idle and no zombies are around
- Never get caught against a horde when your ally has only 1 round in the chamber!
- Never get caught against a horde when your ally has only 1 round in the chamber!
- Move around nearby and look into the distance if they get bored and are outside (5-10 secs of idle time)
- Move out of the way if they are inside and you are trying to get past them
- Side Step if they can't get a clear shot
- Sometimes aim into the distance while bored and outside (12.5%)
- Sprint to get into vehicles quicker
- New Attack Behaviours
- Melee [Wrench] - will not use a ranged weapon
- Ranged [Pistol] - will shoot zombies in range - except if they have a grenade launcher equipped
- Explosive [Grenade Launcher] - will shoot regardless of the weapon equipped
- New Follow Behaviours
- At Ease [Relaxed] - will follow you like normal
- Hold [Crouched] - will wait where they are
- Defend [Flag] - will barricade and look out windows if inside
- New Base Behaviours [Dot]
- Code Green - No one in the base shoots
- Code Yellow - Watchtower will shoot
- Code Red - Everyone can shoot
Make sure your ally has a silenced weapon! Shotguns are not recommended.
Controls:
- (Y) Cycles Melee/Ranged/Explosive
- (U) Cycles Taunt/Hold/Defend
- (I) Cycles Green/Yellow/Red
- (P) Toggles the behaviour of the NPC you are talking to (follow/un-follow)
Got a suggestion or found a bug? Let me know in the comments or send me a message.