The Improved Bases Pack is aimed at making bases more flexible and cutomizable. The main feature is the ability to remove and replace most builtin facilities, plus a few extras.
Permissions and credits
Author's instructions
I've shamelessly stolen some ideas, but all grunt work is original. I consider this mod to be open source. You can do whatever you want with it as long as you give credit where credit is due, and any changes or improvements are shared with the community. In other words, if you use this mod as a resource, do everyone a solid and publish your XML/other source with your mod. If you would like to include this mod or some part of it in your own mod, it would be nice if you let me know, but you don't need my permission. The latest version of this mod can always be found on nexusmods.com.
File credits
This author has not credited anyone else in this file
Donation Points system
This mod is not opted-in to receive Donation Points
Donations
No donations accepted
NOTICE: I am no longer working on this mod. Due to a change in employment, I have far less free time than before. Further, I feel that I've done about all I can do with State of Decay, both playing and modding the game. Most of the plans I had for further features and even bug fixes are simply not possible due to the structure of the game. It's extremely mod unfriendly and it would take someone much better than me to work around it all. If you have a question about the mod, PM me and I'll try to answer, but it may not be a fast response. All that said, the license still stands. You can do whatever you want with it as long as you keep it open source and give proper credit. Good luck, and here's hoping for a more mod friendly Sate of Decay 2!
The Improved Bases Pack is aimed at making bases more flexible and cutomizable. The main feature is the ability to remove and replace most built in facilities.
In addition, builtin Watchtowers can now be upgraded, and several facilities have new features.
See the readme for more details.
UPDATED 7/8/14 Fixed a bug where builtin Towers wouldn't upgrade correctly in Breakdown.
UPDATED 7/21/14 Good sized update. See the readme changelog for details.