A good mod bug anyone who uses this has to know that you will run into a few bugs with it that the maker never fixed. Its a nice mod, your allies now actually use the guns they carry around instead of just standing there looking stupid. The maker took the "watchtower" status, which is when you have a survivor on the base tower who will shoot, and applied it to all the survivors. This is good, and bad. When the mod is "on" in the game your survivors use their guns, but they are on "watchtower" status and when they are on that status, they have different game physics (basically any time they have a gun in their hand). They are static objects, so won't get into a vehicle, will block your vehicle from moving, can turn over your vehicle, bump it around, you can run into them damaging the vehicle and a few other things. Very annoying this was never fixed.
Now, a few things to do. If they are stuck in gun mode, turn off gun mode and let them fight zombies in melee to cancel it. Also take guns out of the inventory of any survivors you don't want using guns. Its a pain but you can work around it. Sadly we don't have a gun mod like this AND without the watchtower status bugs.
Welp, my 5 stage long Breakdown lead just got torn apart because I had to babysit morons who wouldn't enter the car because of your mod's bug. I swear to Christ, if you were in arms reach right now, I would punch you to the ground.
wow you are possibly the most immature person i know so far. you want to punch someone because a mod they made had a bug and messed up a game that you can restart and that isn't even real life but just colors on a screen??? WOW you are immature!!! word of advice buddy, don't take games so seriously, in the end they don't matter. no hard feelings and no offense, just saying buddy.
before you get in car or climb etc , if ally's having gun in hand , just wait a minute, they would cancel watchtower state, when their hand is empty, you can now get in car.
Hi, I didn't aware that you posted a final version. Have used it and so far so good... SUPER!
The only drawback, when you accept side mission (eg: search for certain zed), -- after mission accomplished, the AI who requested the mission will stay on the place they stand (not returning to base as in vanilla).
16 comments
human ai in this game has so many limitation...
Now, a few things to do. If they are stuck in gun mode, turn off gun mode and let them fight zombies in melee to cancel it. Also take guns out of the inventory of any survivors you don't want using guns. Its a pain but you can work around it. Sadly we don't have a gun mod like this AND without the watchtower status bugs.
I swear to Christ, if you were in arms reach right now, I would punch you to the ground.
Tha Limit Combo NPCs should use it, it will make the game more popular.
At times, some of my friends did not keep guns, and standing observation is that, by refusing to up the car.
Sometimes I solve the problem by crouch down (and wait or creeping), but many times. It also makes the NPC not hide a gun.
I wanted to cancel the discourage the gun, when the NPC will be up the car to us.
I tried to solve the Code, but I still have much to learn in order to do it for the purpose, Please help me with a "friend".
kind a bug??
Hi, I didn't aware that you posted a final version.
Have used it and so far so good... SUPER!
The only drawback, when you accept side mission (eg: search for certain zed), -- after mission accomplished, the AI who requested the mission will stay on the place they stand (not returning to base as in vanilla).
Any help with this?